Now why would it automatically put the bullets.......
No ideas, use "code" tag for any kind of code...
aliases added.
//addwin looks useless: why to set 1000 wins for someone?
sexp and sshr could be really useful, just need to add new /save command after /set.
gameban and ungameban could be useful too, just should add /save too.
I'll test it when i have time.
@
//doubt //dt //d
[0]/me looks with doubt
[1+]/me looks at ${1-} with doubt
@
//numusers //nu
[0]%IThere are %u users online.
[0]%IThere are %g games online.
[0]%IThere are %c channels online.
[1+]%EThat command does not take any arguments.
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//askban //ab
[2+]/w $1 Please ban ${2-}.
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//statsme //sm
[0]/stats %u
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//pvpgn
[*]/announce PVPGN rulez!
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//noob
[0]%E War2 forum: forum.war2.ru
[0]%E Screenshot site: ss.war2.ru
@
//addwin
[0]/set
[1+]/set ${1-} Record\W2BN\0\wins 1000
@
//sexp
[0]/set
[1+]/set ${1-} BNET\fakeclienttag SEXP
[1+]/set ${1-} BNET\flags\initial 0
@
//sshr
[0]/set
[1+]/set ${1-} BNET\fakeclienttag SSHR
[1+]/set ${1-} BNET\flags\initial 0
@
//gameban
[0]/set
[1+]/set ${1-} BNET\auth\createnormalgame false
[1+]/set ${1-} BNET\auth\joinnormalgame false
[1+]/set ${1-} BNET\auth\createladdergame false
[1+]/set ${1-} BNET\auth\joinladdergame false
@
//ungameban
[0]/set
[1+]/set ${1-} BNET\auth\createnormalgame true
[1+]/set ${1-} BNET\auth\joinnormalgame true
[1+]/set ${1-} BNET\auth\createladdergame true
[1+]/set ${1-} BNET\auth\joinladdergame true