Author Topic: Combat edition noob questions  (Read 1617 times)

Offline rayrox222

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Combat edition noob questions
« on: May 23, 2025, 03:04:07 PM »
When I host a game there are all these options I cant find an explanation for.  Can someone tell me what everything means?

Is ogre mode, blizzard, rebalanced (I think its called) and the other game options...what do they mean?

Offline dannyldd

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Re: Combat edition noob questions
« Reply #1 on: May 23, 2025, 06:55:00 PM »
ogre mode:
-Aka: 2 players play with the same units/buildings. Like archon mode in starcraft. In order to enable, select Ogre mode in lobby, then in left side from each player usernames select a number and it has to be the same. So both players will be able to control same stuff  in-game

Blizzard:
-This is Blizzard's official game re-balance for War2 remaster. Its available on War2 combat since december 2024.
*In short terms, archer/trolls slightly stronger
*Healing is 5mana/1hp cost
*A bit nerfed Blizzard's casting range
*Cheaper gryphons
*Bloodlust damage is nerfed to just static 2x. And it lasts 25% less time.

Rebalanced is a mode that was made like 3-4 years ago and it brings some changes to war2 game balance like stronger archers. I dont remember the full list of these changes.

Triggers mode its needed when some custom map triggers are set on a war2map. If not interested in modding, this should not be useful to you. Yet, if the map itself doesn't have any custom triggers, I think this mode enables some stuff like repairing catapults or rally points. I dont know the full list of these changes either

Offline Mistral

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Re: Combat edition noob questions
« Reply #2 on: May 24, 2025, 09:03:37 AM »
classic - no changes

rebalanced - autoheal, allied transports, rally point, easy multicast

double race - can train both peon  AND peasant in th, so basically you can get ogres and paladins, blood AND heal both etc etc
(ironically its possibly the most balanced game mode of all, because everyplayer can get access to any unit, spell)

blizzard - unit stats from remastered, mostly archers and their upgrades was changed

triggers - if hosted map with triggers they are used, if map not have triggers then secret war2mod game mode enabled where basically all existing triggers work (mostly used for testing)

ogre mode - playes from same team can control one shared base and units
its separated because can be played together in other game modes
also not only 2 players, you can even play 7v1 where 7 players play as 1 base