Author Topic: things mistral could try add thatd actually be useful  (Read 3292 times)

Offline WillTheRealKoorbStandUp

  • Grunt
  • ***
  • Posts: 210
    • View Profile
things mistral could try add thatd actually be useful
« on: November 14, 2020, 09:49:41 AM »
kill counter on units
built in insight recorder that automatically saves all games too a folder
ability to make user name in game have colors
ability to change game from top vs bottom to melee without rehosting
game still shown in lobby when full and notification to host when someone tries to join full game so players who are re dont get game stolen n forgotten bout
built in voice chat
ability to ping location on map to alert allies
« Last Edit: November 14, 2020, 09:53:18 AM by WillTheRealKoorbStandUp »

Offline O4L

  • Ogre Mage
  • ********
  • Posts: 2043
    • View Profile
    • Warcraft 2 Server
Re: things mistral could try add thatd actually be useful
« Reply #1 on: November 14, 2020, 09:58:02 AM »
A battle royal mode. A giant war2 map where unlimited amount of players can play.

2vs2 Iron Man maps


Offline Oragorn

  • Grunt
  • ***
  • Posts: 105
    • View Profile
Re: things mistral could try add thatd actually be useful
« Reply #2 on: November 14, 2020, 10:13:55 AM »
kill counter on units
This will be added :)
At the moment, the counter works properly in a single-player game (by the way, the "useless" speed value is replaced, you will understand this from the video), in multiplayer it is not yet a fact that it will work.
« Last Edit: November 14, 2020, 10:18:02 AM by Oragorn »

Offline Szwagier

  • Ogre Mage
  • ********
  • Posts: 1707
    • View Profile
Re: things mistral could try add thatd actually be useful
« Reply #3 on: November 14, 2020, 10:37:10 AM »
nice one. i got question how will  work with dnd/blizzard? will be it count my/allies units also if died?
http://www.youtube.com/user/SzwagierR


Equinox - the dumbest person in this game, do not argue with an idiot, because he will bring you to his level and overcome with experience

Offline Cel

  • Axe Thrower
  • ****
  • Posts: 432
    • View Profile
Re: things mistral could try add thatd actually be useful
« Reply #4 on: November 14, 2020, 10:53:58 AM »
I love all of the ideas above except maybe voice-chat but only because it probably would be a very hard thing to do and applications like discord do usually a much better job at handling that kind of stuff than in-house solutions. So it probably isn't worth the effort unless maybe a link to discord for automatic joining lobbies could be a good in between solution IDK ive seen that done in some indie game and it was pretty cool :-)

Offline xXxSmeagolxXx

  • Ogre
  • *******
  • Posts: 1298
    • View Profile
    • Warcraft 2 PBall Players
Re: things mistral could try add thatd actually be useful
« Reply #5 on: November 14, 2020, 12:25:17 PM »
kill counter on units
This will be added :)
At the moment, the counter works properly in a single-player game (by the way, the "useless" speed value is replaced, you will understand this from the video), in multiplayer it is not yet a fact that it will work.

This would be an awesome addition for PBall games and a cool thing for GOW/BNE and other customs.