Today everyone plays the same strategy every game, so that's a tall order, but I was one of the first to regularize walling in with a catapult, for instance. Back in the day, everyone else was still doing it with towers. Of course, I did it with my 17-peon power, not after applying some token grunt pressure, but just the same... That's just one example of hundreds of carefully plotted builds, that back in the days before shared vision, would shock and confuse opponents, who would beg to know what I'd done and never be able to find out. Dragon rushes, two halling on medium resources, making my first hall at 3 and going straight to ogres, gosh, there's so many. That's why most people you ask will say I was one of the most famous and memorable players on Heat of all time, and why most people there addressed me as "Architect" instead of as blid, like "Hey architect what's up" and the like.