But this map Must be balanced, mr bean is not.
I even wrote here how to do it ladder map no1 make single ladder map
I have to challenge both statements.
"The map must be balanced."
Garden of War is not balanced.
6 and 8 it's impossible to build as close to gold, running to another location puts player behind, s9 as a start spot, you're behind and have only 30 k gold compared with double that at every other start spot.
11 has more gold than other start locations.
Some start locations can be walled off, some can't.
Very unfair and unbalanced...yet people like the map anyway.
A ton of other maps that are currently "legit" for ladder are also seriously unbalanced and unfair.
Some examples of unbalanced currently approved maps besides the lopsided GOW:
A Continent to Explore - middle mine start location has 70 k, other start location golds have 40 k
Crossover - bottom right start you can't build as close to gold mine
Death in the Middle - bottom right you can't build as close to gold mine
Oil is the Key - bottom right island has 20000 and 15000 in 2 gold mines, all other islands have 2 gold mines of 25000
POS classic - R2 spot requires farther hall or walling your peons out of gold mine
Battle_1 - no gold mines, a joke of a map
Plots (blid's recommendation) - some players have significantly more or less building space than others (ie. teal start spot much bigger than red start spot), and not all players have equal access to expand, ie. red start spot is blocked in by blue start spot, so blue has the advantage
WizWar - different start spots have different gold amounts (bot right 107500, bot left 102500, middle island (which has no building room btw and much harder to expand) 100000 each start spot
There are many more, but if "fairness" and "balance" is a necessary criterion, how are these maps valid?
I also challenge your second statement "Mr. Bean is not balanced."
Mr. Bean, each player starts with 55000 in starting gold mine. Every player can equally wall off. Every player has a similar amount of building room and similar access to trees. Every player has equal opportunity to expand. How on earth can you say it's not balanced? I'm not seeing that at all.
And I understand you can do it, ie. that it's possible, but I would only want to make it happen if enough people agree that it's what today's W2ers want, and I think that they do.
I think things that will expand the game, expand the map pool, and hopefully be factors in making a better place to play, thereby expanding the community and being an inviting place with fresh things happening, like new quality maps that people actually play and enjoy are good things.
I'd like to see the W2 community grow, and not just in numbers of players or numbers of maps worth playing again and again, but also in a spirit of welcome and togetherness, being joined in a game we all love.