tupac gathered quite a bit of info
http://forum.war2.ru/index.php/topic,1386.0.htmlalso i seen the program they used to make tiles....but link was broken
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Confused by now ? Well, it isn't too complicated:
Each megatile is composed out of 16 minitiles in this order:
01 02 03 04
05 06 07 08
09 10 11 12
13 14 15 16
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my images im using is .raw (easiest for me,they cant be edited again and need a master image to view them in a program)
but u can configure bmp(better u can take the images back out and view them) whatever
raw, is like this and has to be re ordered to fit war2,that is why i use a splitter in 8x8s and a simple webpage to stack the cuts
1256 1234
3478 ---html
--> 5678
so basically ur just finding tile locations..and rearranging your format to fit.
.vr4 is the tiles
cv4.calls the big tiles
vx4 calls the minis
.ppl the pal (lamb has his editor for this)
ud be suprised how many tiles is in war2 lol,but venture on i believe u can tame it!
pic one is a megatile
pic 2 is a mega tile and showing the vx4 calling parts of it to mini tiles(both do)
thats the thing trying to get everything in working order..