Author Topic: How to kill 12/2 from 6 in a 1v1 on garden of war ef  (Read 32987 times)

Offline ~ToRa~

  • Server Admin
  • Death Knight
  • *****
  • Posts: 3544
  • The General
    • View Profile
How to kill 12/2 from 6 in a 1v1 on garden of war ef
« on: November 16, 2016, 04:02:18 PM »
 Title self explanatory.

How would you kill 12/2 from 6 without moving to a different spot.
war2 > war3

Offline I hate naggers

  • Ogre Mage
  • ********
  • Posts: 2345
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #1 on: November 16, 2016, 04:04:46 PM »
you have to outplay your enemy. Key weakness - dont try to take expo at s5. its easily raped and you lose. Id suggest blocking s9 and acquiring 8 instead.
You cant really outrush your enemy, but you can easily be outrushed, so some prayers are also nice.


BTW: same question, but 6 vs 9/11 dual :33

Offline ~ToRa~

  • Server Admin
  • Death Knight
  • *****
  • Posts: 3544
  • The General
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #2 on: November 16, 2016, 04:15:57 PM »
Ive always felt like the key is to scouting 12/2 before they scout you, then survive the first rush. Once thats done you can proceed to prepare for a late game.
war2 > war3

Offline Certified MENSA Genius Brain (smart)

  • "The Architect"
  • Global Moderator
  • Dragon
  • *****
  • Posts: 5384
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #3 on: November 16, 2016, 04:38:15 PM »
It's really hard to beat 12/2 from 6 if you're not the better player.  You can try to rush hard and get aggressive with a tower or cat, especially if they're 12.  They'll probably have ogres by the time you might break through though, so it's hard.

The conventional way would be to rush hard enough to survive.  Don't throw away your grunts in offensive attacks, but don't go crazy making dozens if they're just going to defend.  It's a semi-long walk so you have a chance to hold their rush, should they rush.  You're still disadvantaged so then you must outplay them late game.
    

Offline Certified MENSA Genius Brain (smart)

  • "The Architect"
  • Global Moderator
  • Dragon
  • *****
  • Posts: 5384
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #4 on: November 16, 2016, 04:39:25 PM »
you have to outplay your enemy. Key weakness - dont try to take expo at s5. its easily raped and you lose. Id suggest blocking s9 and acquiring 8 instead.
You cant really outrush your enemy, but you can easily be outrushed, so some prayers are also nice.


BTW: same question, but 6 vs 9/11 dual :33
Seal up the entrance to the right of 9, kill 9.  Take s9.
    

Offline tk[as]

  • Server Admin
  • Dragon
  • *****
  • Posts: 5021
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #5 on: November 16, 2016, 04:44:05 PM »
You dont... not unless they make serious mistakes

Offline tk[as]

  • Server Admin
  • Dragon
  • *****
  • Posts: 5021
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #6 on: November 16, 2016, 04:46:14 PM »
Please move the strategy section of forms. There is way too much conversation happening in this thread

Offline ~ToRa~

  • Server Admin
  • Death Knight
  • *****
  • Posts: 3544
  • The General
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #7 on: November 16, 2016, 05:36:36 PM »
What ive usually done is set up a choke with farms and put up a gt. But then like blid said if your not the better player its still hard to win, unless they went all in grunts.
war2 > war3

Offline tk[as]

  • Server Admin
  • Dragon
  • *****
  • Posts: 5021
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #8 on: November 16, 2016, 05:37:53 PM »
there is wayyyyy too much to talk about a 6 v 12 war.

to keep it extremely simple, 6 is at a huge disadvantage right from the start. the gold is slow which screws you early game, there isn't a lot of room to build inside the actual base, there's not a lot of wood close to the town hall or where most people typically make their lumbermill which slows wood flow down, and 6 is easily towered.. if the tower is successful, it's pretty much pointless to keep playing in a 1v1.

the best way to beat 12 when you're 6 is to have a good idea of how your enemy plays, and know how they play vs 6. If their opponent is 6, do they do a super massive rush because they believe it will be easy to out rush 6? do they really love towering people? do they want to play it safe and choke 12 o clock with 6-7 grunts and a cat?

If you suspect 12 will play safe and go 6 grunts and a cat.. maybe stop peon production around 12 peons, go mass grunts, and get an unseen cannon tower @ entrance of 12 o clock before their cat pops...  or maybe counter dual and put a ton of defense up at the right time (just before you expect him to run in you with lust) .. with the idea being that you will be slowed to lust, but once you get there you can overpower 12 because 2 hall > 1 hall.

If you think they will try to overwhelm you with grunts .. you can either turtle and make a cat, or slow peon production to match their grunts .. and after their big wave fails run up with your grunts and a peon or two to cannon your way into 12 .. again, idea being they don't know they're being cannoned.

regardless of whether they love towering or not, you need to make sure you're not towered.. whether it's building farms back there, patrolling with a grunt, walling it off with a smith/farm like some people do.. whatever works and makes you feel the most comfortable


The advantages of 6 o clock (if you can live long enough to utilize them) is 8 is an awesome easily defendable expansion. s9 is a good early decoy expansion and can also serve to make sure 9 isn't taken by enemy (make a dk in s9) 

also  .. 6 is typically the very last place scouted in 1v1 because it's the smallest threat... it's comforting knowing you're safe the first 2-3 minutes of the game :)

here's a couple video's from 6 o clock.
   < me vs pavlos

https://youtu.be/iCEDBxaWXro?list=PLxMYE5H6_03KKg_JAHcZEa629gPbuJiIo   <  viruz vs braviet
  < me vs frost  (actually a 6 vs 12)

Offline tk[as]

  • Server Admin
  • Dragon
  • *****
  • Posts: 5021
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #9 on: November 16, 2016, 05:48:43 PM »
because 6 is typically last place scouted in 1v1 .. building a smith before barracks (faster upgrades) is a fairly popular strat if you're going to stay.

being a lvl ahead of your opponent is a pretty nice equalizer in early rushes.

one of the most important things about war2 is knowing what you're enemy is doing sometimes without actually seeing it .. you have to scout as much as possible regardless of whatever position you're in (knowledge is power) but there are also lots of little clues ... if you engage their grunts, click on their grunts. pay attention to what lvl their grunts are. you will start to pick up on things like "they should be lvl 3 by now.. why aren't they lvl 3 yet"   or "oh shit they're lvl 4"  start picking up on stuff like that and you will gain insight as to what they are actually doing which means you can adjust what you're doing to live.

Offline foonat

  • Server Admin
  • Grunt
  • *****
  • Posts: 228
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #10 on: November 16, 2016, 08:03:35 PM »
I'd echo most of what tk said. You can't just battle evenly (e.g., rush vs. rush or power vs. power) because if the players are equally skilled you will always lose. You need to go rush/tower if they power, or power if they rush. What a lot of people used to do vs a rushing 12/2 is go 1 rax lvl 5 from 6, playing defensively and prioritizing grunts over peons early when you can't pump both. But it's really hard either way and that's why 1v1 on GOW kinda sucks

Offline tk[as]

  • Server Admin
  • Dragon
  • *****
  • Posts: 5021
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #11 on: November 16, 2016, 09:25:04 PM »
you have to outplay your enemy. Key weakness - dont try to take expo at s5. its easily raped and you lose. Id suggest blocking s9 and acquiring 8 instead.
You cant really outrush your enemy, but you can easily be outrushed, so some prayers are also nice.


BTW: same question, but 6 vs 9/11 dual :33

sorry i edited ... i read it wrong initially ... i dont think anything other than a cat rush would work
« Last Edit: November 16, 2016, 09:27:18 PM by tk[as] »

Offline tk[as]

  • Server Admin
  • Dragon
  • *****
  • Posts: 5021
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #12 on: November 16, 2016, 09:38:26 PM »
maybe not only thing that would work, but most likely to work.

Offline ~ToRa~

  • Server Admin
  • Death Knight
  • *****
  • Posts: 3544
  • The General
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #13 on: November 17, 2016, 03:11:09 AM »
maybe not only thing that would work, but most likely to work.

Ive broken the s/9 -9 dual with just grunts and a couple cts. Really depends how fast ur opponent is.
war2 > war3

Offline Winchester

  • Ogre Mage
  • ********
  • Posts: 1739
    • View Profile
Re: How to kill 12/2 from 6 in a 1v1 on garden of war ef
« Reply #14 on: November 17, 2016, 05:12:54 AM »
against the 9/11 dual from 6, i'd put a barracks at s9 blocking path to 9 and just cat 9, or try chopping in to one of the spots. 9 has alot of spots to chop in from