A Guide to Moving Peons.
One has oft wondered, what it is like for my peons which I command to not have the length of understanding to be able to find themselves out of a forest when it is clear land behind them, and foreseeable exits in view? It is because they are beaten so bad in the town hall. The whip comes lashing out on them, and they are treated horrendously.
It is good to view these things... these lack of mental prowess behaviors....
It is good to view them, and understand them.
When a peon does something right, he should be encouraged in the game. You should yell at your monitor "YOU ARE DOING GOOD PEON36." This is key, and right.
It is full of good intent; it is full of non-riotous circumstances which peons despise.
The peons that are notorious for getting lost are often the ones with no family. Consider this when you find yourself guiding your peon through thick grass, and clear plains, when he has ceased to find his maneuvering to the commanded point himself, and attempts to just stand stationary, without your approval.
Likewise when a peon stops in front of the gold mine, or in front of the trees, and ceases to engage in social habits and work, it helps to click on him, and then click rapidly ten times around your base so the peon gets used to following instruction better.
Alex