. Fastest takes quicker reactions and makes it more fun to me.
Again, you're forgetting that there is a PHYSICAL barrier called "Network Latency" that effects ALL games regardless. You can only speed up a game so much before network latency becomes a problem. This problem becomes obvious when playing on speeds at EF or above in War2. Anyone that says otherwise............ is just plain stupid. You cannot debate a fact. So no amount of "reflexes" will fix the issue no matter what you "think" is going on. Just because it appears like you're overcoming this barrier, doesnt mean you ACTUALLY are.
There is no debate to be had. EF simply has better unit control then Fastest. Period. Why? Because of the latency issue that is abundantly obvious to the rest of us, especially those who have been playing these speeds for decades now. And Faster has better unit control than Even Faster, and Fast as better unit control than Faste.................. do you see the pattern forming here yet? I will assume not since you seem to think that you can control units on F just as well, if not better, than EF. It's all an illusion man, you're just going to have to surrender the fact that Fastest does NOT have unit control that can compete with anything other than itself (fastest). No speed has unit control that can compete with another speed unless it's vs a faster speed than itself such as EF vs F where EF has the better unit control.
The only "debate" that can be had is at what speed can UC latency be tolerated enough such that it wont impact game skill. The answer to that CAN be debated, and its of the opinion of pretty much every veteran player that EF is that speed (self included after having considered all technical barriers). In the opinion of Blizzard, that speed is the Faster speed and something which I would NEVER argue because Faster clearly has better UC than EF hands down, not even debatable.