Global $totalChars = 16 ; max chars in player name
;$player1 = _MemoryRead(0x004D13B0, $hMemory, "char[" & $totalChars & "]")
;$player2 = _MemoryRead(0x004D1450, $hMemory, "char[" & $totalChars & "]")
;$player3 = _MemoryRead(0x004D14F0, $hMemory, "char[" & $totalChars & "]")
;$player4 = _MemoryRead(0x004D1590, $hMemory, "char[" & $totalChars & "]")
;$player5 = _MemoryRead(0x004D1630, $hMemory, "char[" & $totalChars & "]")
;$player6 = _MemoryRead(0x004D16D0, $hMemory, "char[" & $totalChars & "]")
;$player7 = _MemoryRead(0x004D1770, $hMemory, "char[" & $totalChars & "]")
;$player8 = _MemoryRead(0x004D1810, $hMemory, "char[" & $totalChars & "]")
for melee