Author Topic: Re: Warcraft II triggers and features talks  (Read 1462 times)

Offline Pandaprewmaster325

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Re: Warcraft II triggers and features talks
« on: January 02, 2025, 09:28:43 AM »
What I meant is , is making triggers possible in this game? Saw somewhere that blizzard hardcoded triggers in other words no option for map makers and modders. To craft triggers........since im aiming in the few coming months to make a mod for this game that enhances campaigns too I might need triggers something along the lines of maybe having certain factions start with certain upgrades and such things if its possible to do this without triggers I be more than happy but since its a game from 95 Im doubtful of blizzard implementing such things back then.
Today warcraft is not the warcraft it used to be , lets stick to what made warcraft warcraft! ORCS AND HUMANS

Offline dannyldd

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Re: Re: Warcraft II triggers and features talks
« Reply #1 on: January 02, 2025, 09:32:55 AM »
What I meant is , is making triggers possible in this game? Saw somewhere that blizzard hardcoded triggers in other words no option for map makers and modders. To craft triggers........since im aiming in the few coming months to make a mod for this game that enhances campaigns too I might need triggers something along the lines of maybe having certain factions start with certain upgrades and such things if its possible to do this without triggers I be more than happy but since its a game from 95 Im doubtful of blizzard implementing such things back then.

Triggers can be modded since like 2020, thanks to Ed. I have applied in quite several mods since then. Maybe you have not seen my content ?

Even beyond, triggers can be set through Ed's triggers editor. Check youtube for tutorials

Offline Pandaprewmaster325

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Re: Re: Warcraft II triggers and features talks
« Reply #2 on: January 02, 2025, 09:43:41 AM »
What I meant is , is making triggers possible in this game? Saw somewhere that blizzard hardcoded triggers in other words no option for map makers and modders. To craft triggers........since im aiming in the few coming months to make a mod for this game that enhances campaigns too I might need triggers something along the lines of maybe having certain factions start with certain upgrades and such things if its possible to do this without triggers I be more than happy but since its a game from 95 Im doubtful of blizzard implementing such things back then.

Triggers can be modded since like 2020, thanks to Ed. I have applied in quite several mods since then. Maybe you have not seen my content ?

Even beyond, triggers can be set through Ed's triggers editor. Check youtube for tutorials



Can't check your mods on android lol , then its all good what I want can be done glad that's possible.
Today warcraft is not the warcraft it used to be , lets stick to what made warcraft warcraft! ORCS AND HUMANS

Offline dannyldd

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Re: Re: Warcraft II triggers and features talks
« Reply #3 on: January 02, 2025, 09:53:26 AM »
What I meant is , is making triggers possible in this game? Saw somewhere that blizzard hardcoded triggers in other words no option for map makers and modders. To craft triggers........since im aiming in the few coming months to make a mod for this game that enhances campaigns too I might need triggers something along the lines of maybe having certain factions start with certain upgrades and such things if its possible to do this without triggers I be more than happy but since its a game from 95 Im doubtful of blizzard implementing such things back then.

Triggers can be modded since like 2020, thanks to Ed. I have applied in quite several mods since then. Maybe you have not seen my content ?

Even beyond, triggers can be set through Ed's triggers editor. Check youtube for tutorials



Can't check your mods on android lol , then its all good what I want can be done glad that's possible.

well, the triggers tool has some basic tutorials on how to use most of its functions but still not enough... saying by experience, but still had to mess around and test to see the triggers working properly.

in case you want to make a modded campaign, you can ask me to see if can make the triggers possible

Offline Pandaprewmaster325

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Re: Re: Warcraft II triggers and features talks
« Reply #4 on: January 02, 2025, 09:57:37 AM »
What I meant is , is making triggers possible in this game? Saw somewhere that blizzard hardcoded triggers in other words no option for map makers and modders. To craft triggers........since im aiming in the few coming months to make a mod for this game that enhances campaigns too I might need triggers something along the lines of maybe having certain factions start with certain upgrades and such things if its possible to do this without triggers I be more than happy but since its a game from 95 Im doubtful of blizzard implementing such things back then.

Triggers can be modded since like 2020, thanks to Ed. I have applied in quite several mods since then. Maybe you have not seen my content ?

Even beyond, triggers can be set through Ed's triggers editor. Check youtube for tutorials



Can't check your mods on android lol , then its all good what I want can be done glad that's possible.

well, the triggers tool has some basic tutorials on how to use most of its functions but still not enough... saying by experience, but still had to mess around and test to see the triggers working properly.

in case you want to make a modded campaign, you can ask me to see if can make the triggers possible



Hmmm not too easy of a task is it? It's alright nothing is impossible.

Glad you offered help im certain you will do as best as you could to help (: , It will take sometime to see if I need help or not thx for the offer again.
Today warcraft is not the warcraft it used to be , lets stick to what made warcraft warcraft! ORCS AND HUMANS