https://us.forums.blizzard.com/en/blizzard/t/warcraft-ii-remastered-patch-notes-101/52999Warcraft 2 Remastered Patch Notes
Version 1.0.1 Build 2207
December 4, 2024
UI Updates
Added Alliance Menu to online multiplayer games. Players can now change alliances, and share vision dynamically in game.
Added classic Victory/Defeat Screen animation and SFX.
Victory Screen now always displays the player as first in the list.
Allow Folder Navigation when selecting Custom Scenarios when creating online lobby.
Added “Map Default” option for resources in Custom Scenario / Multiplayer. It is now the default option.
Added password protection option when creating a new lobby for multiplayer.
Added countdown when launching lobby in multiplayer game.
Added region indicators on the Lobby Selection screen.
Improved Desync Error Messaging.
Gameplay
Added Grid Key input option to the gameplay options.
Balance Changes:
Paladin:
Heal mana cost per HP healed: 6 → 5
Heal research time: 200 → 100 steps
Exorcism research time: 200 → 150 steps
Death Knight:
Death and Decay:
Mana cost per set of ‘rots’ created: 25 → 30
Raise the Dead:
Skeleton HP: 40 → 60
Mage:
Blizzard:
Range: 12 → 10
Ogre Mage
Bloodlust:
Duration: 1000 → 750
Mana cost per unit enchanted: 50 → 60
Double damage is now applied after armor reduction instead of before.
Dragon / Gryphon
Gold cost: 2500 → 2250
Archer / Axethrower:
Base piercing damage: 6 → 7
Upgrade Axes/ Arrows 1:
Damage increased: 1 → 2
Gold cost: 300 → 200
Lumber cost: 300 → 200
Research time: 200 → 150 steps
Upgrade Axes/ Arrows 2:
Damage Increased: 1 → 2
Gold cost: 900 → 600
Lumber cost: 500 → 300
Research time: 250 → 200 steps
Longbow / Lightaxe Upgrades:
Base piercing damage: 6 → 7
Gold cost: 2000 → 1000
Lumber cost: 0 → 300
Research time: 250 → 200 steps
Scouting Upgrades:
Gold cost: 1500 → 500
Lumber cost: 0 → 200
Research time: 250 → 150 steps
Ranger Marksmanship Upgrades:
Gold cost: 2500 → 1000
Research time: 250 → 200 steps
Berserker Regeneration Upgrades:
Gold cost: 3000 → 1000
Bugfixes
Fixed a crash that was occurring when you have conflicting input with F10.
Fixed a crash that was occurring when you have a control group selected, and attack move at the same time.
Fixed where players would be sent to a different instances when the multiplayer game starts with a desync.
Fixed a crash when you select a build that would be destroyed and subsequently select another building.