z-cubic is a "keys cubic" so called ideal filter based on the formula B+2C=1 (similar to Mitchell Netravali but maximally sharper)
z-cubic-soft is one tap softer, looks nice with cartoon style graphics as in war2, trees render a bit like remaster.
z-cubic-sharp is one tap sharper than z-cubic, some may prefer this.
Place them in your Shaders directory and modify the
shader= line in ddraw.ini/dd-hd.ini
shader=Shaders\z-cubic-bilinear.glsl