Author Topic: [Release] New Shaders for HD users  (Read 2119 times)

Offline Buttercraft

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[Release] New Shaders for HD users
« on: November 23, 2024, 04:38:40 PM »
z-cubic is a "keys cubic" so called ideal filter based on the formula B+2C=1 (similar to Mitchell Netravali but maximally sharper)

z-cubic-soft is one tap softer, looks nice with cartoon style graphics as in war2, trees render a bit like remaster.

z-cubic-sharp is one tap sharper than z-cubic, some may prefer this.

Place them in your Shaders directory and modify the shader= line in ddraw.ini/dd-hd.ini

Code: [Select]
shader=Shaders\z-cubic-bilinear.glsl
:peon:

« Last Edit: November 26, 2024, 03:44:43 AM by Buttercraft »

Offline Pandaprewmaster325

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Re: [Release] New Shaders for HD users
« Reply #1 on: November 23, 2024, 06:49:28 PM »
Do you have any pictures to show before and after? Like what does this add?
Today warcraft is not the warcraft it used to be , lets stick to what made warcraft warcraft! ORCS AND HUMANS

Offline {Lance}

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Re: [Release] New Shaders for HD users
« Reply #2 on: November 25, 2024, 10:34:20 PM »
I saw no difference at all between any of these 3 nor any difference compared to bilinear.  It appears they dont actually "do" anything at all.  The other shaders all work fine and do produce noticeable differences when using opengl.
« Last Edit: November 25, 2024, 10:48:20 PM by {Lance} »
Dk At hall is cause I started with temple at start and didn't need the castle . Not a hack .  I wouldn't bother editing a ss btw

^---- Dellam doesnt hack!  See, even by his own admission, no hack!!  LMFAO.

Offline Buttercraft

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Re: [Release] New Shaders for HD users
« Reply #3 on: November 26, 2024, 03:52:35 AM »
Thanks for your input Lance, I forgot to add the bilinear switch. :newthumbsup:

Offline Buttercraft

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Re: [Release] New Shaders for HD users
« Reply #4 on: November 26, 2024, 03:54:01 AM »
Do you have any pictures to show before and after? Like what does this add?

Better visuals, cat-rom was not designed for computer graphics (see bottom of this page).

https://en.wikipedia.org/wiki/Mitchell%E2%80%93Netravali_filters

Catrom and B-spline are extreme opposites. Mitchell Netravali splits the difference, but still sits on the blurry side.

This is as sharp as you can push before you see similar types of artifacts.