Got sick lately sadly no new ideas I could think of for warcraft 2 although I wanted to brainstorm some bonuses for the 6 orcish clans in beyond ze dark portal I feel like the shadowmoon clan would be more spellcaster centred much more spellcaster centred than the stormreavers , the laughing skull would have some unusual gameplay idk something like peons with more sight or ability to steal enemy resources or even have camouflaged units on land , the warsong be one of the most aggressive clans what I envision is some early game momentum building with maybe faster to build barracks and the ability to buff nearby allies with "warsongs" hehe something like ze kodo beast from warcraft 3 , the shattered hand would be late game clan starting off weak (just like how they were enslaved orcs by ogres) and then ending up pretty solid in late game (akin to them overthrowing their ogre masters) something about grunts with a bladed weapon instead of one of their hands would be necessary for the clan identity and gameplay , the thunderlords would be the naval clan of the horde of dreanor capable of overwhelming the enemy with floods of ships but not very strong on land , last but not least the bonechewers with the ability to self sustain and heal through eating enemy corpses I envision this clan to be very pushed towards constantly battling the enemy to get the most value out of their cannibalistic abilities.
Stay healthy guys.