Author Topic: Automatic ss implemented on the server  (Read 23735 times)

Offline Mistral

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Re: Automatic ss implemented on the server
« Reply #45 on: May 19, 2022, 12:17:34 PM »
wtf? my ss have dead body of my peon too.

Offline {Lance}

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Re: Automatic ss implemented on the server
« Reply #46 on: May 19, 2022, 12:22:45 PM »
Where do you see that?  Your SS is of looking at the top left screen,  so your main view port cant see the center and there's nothing dying there anyway.  You can see other units dying in the top left though,  but not in the center of the screen.  I see 2 dead units by some towers,  colors of which are not possible to determine.  I have to assume they are black's considering it's hall placement and the space available there for 2 peons.

I believe you that your peon started there,  but you said you could see it somewhere.  I no see.  I wanna see damnit :P

Nevermind,  I see the orange one now,  it's above blacks mill.  Thats the center of the map?  Sure doesnt look like it to me based on the minimap lol.  Anyway,  I guess this is the type of stuff you have to deal with when playing dumb maps heh.  It just reminds me of all of the reasons not to play something like this.  Not only is it a pointless completely dice roll based map,  but it makes you look like you're hacking even to very trained eyes.  At this scale,  it's not even war2 anymore.  It's just some sort of casino where you have to pray to get critical hits every single time while at the same time hoping the opponent gets the absolute worst rolls every time.  Not my cup of tea,  then again,  I'm not really a gambler either I guess.  If I were to play a mapsize that war2 wasnt designed to handle,  it would be something larger than 512x512.  I would go the other direction,  bigger rather than smaller.
« Last Edit: May 19, 2022, 12:51:19 PM by {Lance} »
Dk At hall is cause I started with temple at start and didn't need the castle . Not a hack .  I wouldn't bother editing a ss btw

^---- Dellam doesnt hack!  See, even by his own admission, no hack!!  LMFAO.

Offline Player

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Re: Automatic ss implemented on the server
« Reply #47 on: May 19, 2022, 04:31:48 PM »
For the TennisBall ss, it's clear that he's using Paladins to make the whole screen visible.  It's not hacks.

Offline {Lance}

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Re: Automatic ss implemented on the server
« Reply #48 on: May 19, 2022, 06:28:52 PM »
For the TennisBall ss, it's clear that he's using Paladins to make the whole screen visible.  It's not hacks.

What kinda hackish macro job.... I've never actually tried such a dumb idea.  Is it even reasonable to pull that off without a macro?  Holy vision does last a good time,  but thats a lot of freakin clickin right in the middle of a heated game lol.  But you're right.  It does say "not enough mana" which would lend itself to maybe it was holy vision (although it could have been heal as well).  I dont see a 5th player anywhere on the minimap that they may have been lookin for.  Makes more sense to vision just the mines looking for exps rather than every single section of the minimap lol.  I suppose they could also be looking for hidden temples and what not also but based on the minimap, I dont see any evidence that there was some.

I guess patrolling blimps arent a thing anymore :/  Just make a macro for holy vision instead?  lol
« Last Edit: May 19, 2022, 06:41:38 PM by {Lance} »
Dk At hall is cause I started with temple at start and didn't need the castle . Not a hack .  I wouldn't bother editing a ss btw

^---- Dellam doesnt hack!  See, even by his own admission, no hack!!  LMFAO.

Offline eleison

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Re: Automatic ss implemented on the server
« Reply #49 on: July 13, 2022, 07:11:01 AM »
For the TennisBall ss, it's clear that he's using Paladins to make the whole screen visible.  It's not hacks.

What kinda hackish macro job.... I've never actually tried such a dumb idea.  Is it even reasonable to pull that off without a macro?  Holy vision does last a good time,  but thats a lot of freakin clickin right in the middle of a heated game lol.  But you're right.  It does say "not enough mana" which would lend itself to maybe it was holy vision (although it could have been heal as well).  I dont see a 5th player anywhere on the minimap that they may have been lookin for.  Makes more sense to vision just the mines looking for exps rather than every single section of the minimap lol.  I suppose they could also be looking for hidden temples and what not also but based on the minimap, I dont see any evidence that there was some.

I guess patrolling blimps arent a thing anymore :/  Just make a macro for holy vision instead?  lol

It's not that hard, you just need a lot of paladins, vision stacks up and stays on if you do it fast enough. It's fully possible to do without macro.

Offline Warbux

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Re: Automatic ss implemented on the server
« Reply #50 on: August 16, 2022, 05:32:31 AM »
now this would be amazing if it auto took the screen shot of the player they request it from .. or even better if it just took a screen shot from every players view in the game if some 1 types /ss

Offline LuX

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Re: Automatic ss implemented on the server
« Reply #51 on: August 16, 2022, 08:59:09 AM »
now this would be amazing if it auto took the screen shot of the player they request it from .. or even better if it just took a screen shot from every players view in the game if some 1 types /ss
Isnt this how it already works? I thought if you typed /ss it took a ss for every player in the game?

Offline Mistral

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Re: Automatic ss implemented on the server
« Reply #52 on: August 16, 2022, 11:50:00 AM »
yes when u write /ss it takes ss from ALL players in game
and they all will be posted on http://server.war2.ru/ss after game ended

Offline Warbux

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Re: Automatic ss implemented on the server
« Reply #53 on: August 17, 2022, 04:22:02 AM »
that is fucking amazinggggggggggg omg great work!! .. is this why the amount of people playin have been down lately? every 1 was pretty much fkn cheating or something jesus