There's a new version of War2Observe that fixes the crash issue, download from the downloads page today!
If you can find a programmer and he can implement "firewall hole punching", that looks interesting!Another thing, is i don't think such project is possible without my part. I mean, there will no result if i just give you full access to the server, relax... and we are happy.I think that will be a big work together with me, to attach it to our server configuration.Otherwise, if you don't work together with us, you feel free to release that project on your own hardware."Hole punching client" will use your own "hole punching server", war2 client will use server.war2.ru. Also possbile configuration, not more difficult than to place "hole punching server" on server.war2.ru.As i understand, that should be a client-server application. Server-side could be a server.war2.ru or any other server, client side should be an .exe-file on every client computer.You can do that yourself or together with us, up to you.If you share the source codes of your project to me, i can confirm it's safe thing to use. And include to shared pack (like combat or w/e.)Of course, if you will share some .exe without source code, i can't confirm it's safe. But you can share it yourself, people will use it on their own risk. Looks reasonable, isn't it?P.S: "firewall hole punching" will not cover 100% of situations, but will definitely resolve some of current problems.
Quote from: ~ToRa~ on November 18, 2015, 03:16:54 PMHey IL,I don't know if you read the forums very much, but there's been a lot of discontent among the users. They all want things done quickly and efficiently. I realize you are busy and have your own deadlines to get things done. However I was wondering if there was a way that maybe we can expedite the process.Right now Blid tells me right now you are working on the competing the anti hack with a hard ware ban.Would you be interested in maybe accepting some outside help from say a private contractor? It shouldn't be to difficult finding one from say http://www.guru.com/Hi, Tora!Well, i'm very busy with my real life and my main work also, so i paused my war2 projects for a while.Yes, i plan to improve my antihack soon, that just needs to think hard, so i still paused also.Not sure how to use some outside help, previous tries (from other community member) haven't been succeed.I don't think that it could be easy to find anybody who will make something perfect to use for us.My previous experience shows that solutions becomes unusable and i have to remake them from scratch.We talked with Lance about some help from his side, he looks like he could be useful, but he disappeared also.That's also not so easy to find the way to split the antihack task to several people. I know what i want and i have some self-made code, but nobody will continue another's code, so then i need to split project so several parts and to give another part to anyone else...I still hope i'll find enough time to finish that project for myself soon...There are some more projects for war2 instead of antihack, but nobody want to work on that...
Hey IL,I don't know if you read the forums very much, but there's been a lot of discontent among the users. They all want things done quickly and efficiently. I realize you are busy and have your own deadlines to get things done. However I was wondering if there was a way that maybe we can expedite the process.Right now Blid tells me right now you are working on the competing the anti hack with a hard ware ban.Would you be interested in maybe accepting some outside help from say a private contractor? It shouldn't be to difficult finding one from say http://www.guru.com/
Quote from: I hate naggers on October 10, 2017, 10:00:36 AMserver ping does not matter when the game startspoor excuse, sonThis. how do people think that ping to server causes lag between players, after all these years
server ping does not matter when the game startspoor excuse, son