Author Topic: Troubled Waters by TGS  (Read 5013 times)

Offline Warhammer

  • Peon
  • **
  • Posts: 31
    • View Profile
Troubled Waters by TGS
« on: July 29, 2017, 08:45:25 AM »
Map : Troubled Waters
Creator: The Good Shepherd

Size: 96 x 96
Terrain: Forest
Map Default: 10000 gold, 2000 lumber, 5000 oil
Starting spots: 5
start mines (5): 30,000 gold each
expansion mines (10): 15,000 gold each
mines in total 15
Oil patches (11): 10 @ 30,000 and 1 in center @ 50,000.

Creator Notes
This is a close in water combat map where players can be engaged with Juggs, subs and grunt landing parties very quickly. Each island is similar to Spiral with several exceptions. Each of the 5 islands have 3 mines (main 30k, 2 expos at 15k). The expo mines are toward the edge of map and you MUST cross a very small LAND bridge to get to them. All mines can be lambasted by Juggernauts/Battleships, however they are spread out. After playing this map a few times, it became quickly apparent that I liken this to No where to run - No where to hide map but for Water. You are so close to one another that combat is fast and furious from the onset.

Intent was to make this a 5 player Free For all map. However, all I have played so far are about 5 or 6 games of 2's.

Please reply with any and all feedback as I may further modify this first version.

Enjoy !
Attachments
png file of map (snapshot of pudbrowser)
Troubled Waters Demo pud

Offline Crissirinun

  • Critter
  • *
  • Posts: 1
    • View Profile
Re: Troubled Waters by TGS
« Reply #1 on: January 25, 2018, 01:58:17 AM »
This content is new knowledge for me. I never knew about this until I read this whole.