Author Topic: ICCUP Style Ladder  (Read 25338 times)

Offline BHC-JesK

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ICCUP Style Ladder
« on: January 05, 2015, 04:15:52 PM »
I know it has been discussed in the past, but i want to bring this idea back.

Apart from top10 the current ladder system is pretty boring, ppl can easily jump to very high ranks within few wins vs low/mid skilled players.

imo the ICCUP ladder is far superior to the current ladder system.
its fair, rewarding (points), motivating (climb ladder/ranks) and people can find opponents in their skill lvl (ok - we don't have that many players to choose from atm...). people can see the players rank in the chat and don't have to visit a website all the time. i don't know if a integration in the ingame ladder would be possible.

Separate ladders for classic/bnet and custom maps come to my mind

More ideas? Pros, Cons?

Ranking System:
h ttp://iccup.com/starcraft/sc_rating_system.html

Map of the Week as nice gimmick:
h ttp://wiki.teamliquid.net/starcraft/ICCup

€: I'm not allowed to post external links
« Last Edit: January 05, 2015, 04:19:27 PM by BHC-JesK »

Offline GaNzTheLegend

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Re: ICCUP Style Ladder
« Reply #1 on: January 05, 2015, 04:38:47 PM »
Good idea. One of the main flaws with the current system is the fact that there is no real penalty for losing (unless playing the guy directly below you).  So in theory you could be 250-3000 and be rank 1. You just need to spam games against high ranked players and eventually you will fluke a win and move up regardless of if your better than him or not.
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Offline GaNzTheLegend

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Re: ICCUP Style Ladder
« Reply #2 on: January 05, 2015, 04:42:48 PM »
People like this come to mind (no offence to the player)

12   ilyich[as]        515 - 1352

Guys with a winrate like this should be way down the ladder not anywhere near top 10 because they fluke a win every now and then against a top 10 player.
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Offline Certified MENSA Genius Brain (smart)

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Re: ICCUP Style Ladder
« Reply #3 on: January 05, 2015, 04:55:58 PM »
iccup-style scares people from playing/losing
    

Offline BHC-JesK

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Re: ICCUP Style Ladder
« Reply #4 on: January 05, 2015, 05:20:03 PM »
iccup-style scares people from playing/losing

only ladder hosted games could count as ladder then?
scares some, motivates others. the only kind of this elo kind ladder i seriously played was the war3 ladder and it was pretty good. you went up in levels instead of a or b ratings. for the newbies who didn't play competitively there were non ladder games and icons for wins per race to motivate them... hard to realize fancy 3d icons in w2 tho.

the only thing that makes myself take a look at the ladder is to use it as a database to check wins/loss ratios between players. i'am pretty sure that most people don't care about the current ladder ranking because its so worthless atm.
« Last Edit: January 05, 2015, 05:25:39 PM by BHC-JesK »

Offline tk[as]

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Re: ICCUP Style Ladder
« Reply #5 on: January 05, 2015, 05:41:12 PM »
iccup-style scares people from playing/losing

exactly what i was thinking

Offline tk[as]

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Re: ICCUP Style Ladder
« Reply #6 on: January 05, 2015, 05:43:05 PM »
the only reason people like me/adam/ilyich/getyatipwet/poiuyt are top 10 right now is because people are inactive or not playing 1v1s ... in theory we are actually the top 10-20 active 1v1 players right now.... its kinda pathetic but thats just the way it is lol.

Offline GaNzTheLegend

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Re: ICCUP Style Ladder
« Reply #7 on: January 05, 2015, 06:12:21 PM »
No other ladder in any game in the world would a player be top10 with a 30% winrate, its broken.
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Offline Nox

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Re: ICCUP Style Ladder
« Reply #8 on: January 05, 2015, 06:38:54 PM »
Good luck with your 20 members.
Mr.120apm aka U8! Best player of the world losing 4v3 against Phillip5256.

Offline I hate naggers

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Re: ICCUP Style Ladder
« Reply #9 on: January 05, 2015, 06:54:51 PM »
you are absolutely right, jesk, current ladder system is garbage.

however, afro americans like blid always pretend its awesome lol

Quote
iccup-style scares people from playing/losing
that wouldnt be true if:
1. smaller point loss/gain when point difference is large
2. a slight point inflation (winner gets 110% of what loser loses, sp for example +55 for winner, -50 for loser) resulting in games being EV+
3. could implement the "map of the week/month" system promoting new and different maps with bonuses to points, making the point bonus 150% or w/e, diversity is always a good thing

the ONLY downside is: people wouldnt be willing to play smurfs, to which i respond: fuck smurfs

gg pwned eot

Offline iL

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Re: ICCUP Style Ladder
« Reply #10 on: January 05, 2015, 07:54:12 PM »
I actually have plans for another ladder system for future.

Not sure how iccup thing works, my thought are about the best possible rating system.
Something like this maybe: https://en.wikipedia.org/wiki/Elo_rating_system
Any thoughts?
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Offline GaNzTheLegend

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Re: ICCUP Style Ladder
« Reply #11 on: January 05, 2015, 08:14:38 PM »
What is wrong with built in ladder again?
you are absolutely right, jesk, current ladder system is garbage.

however, afro americans like blid always pretend its awesome lol

Quote
iccup-style scares people from playing/losing
that wouldnt be true if:
1. smaller point loss/gain when point difference is large
2. a slight point inflation (winner gets 110% of what loser loses, sp for example +55 for winner, -50 for loser) resulting in games being EV+
3. could implement the "map of the week/month" system promoting new and different maps with bonuses to points, making the point bonus 150% or w/e, diversity is always a good thing

the ONLY downside is: people wouldnt be willing to play smurfs, to which i respond: fuck smurfs

gg pwned eot

this is basically the same thing as the built in ladder
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Offline I hate naggers

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Re: ICCUP Style Ladder
« Reply #12 on: January 05, 2015, 08:29:50 PM »
not. at. all.

Offline Certified MENSA Genius Brain (smart)

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Re: ICCUP Style Ladder
« Reply #13 on: January 05, 2015, 08:34:09 PM »
whats different?
    

Offline GaNzTheLegend

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Re: ICCUP Style Ladder
« Reply #14 on: January 05, 2015, 08:36:25 PM »
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