That's probably possible but won't be easy for me personally to do since I'm not much of a code guy. But I do think currently it starts with the total number of players that joined the game, and then subtracts out watchers to get to the 2 people playing (a 1v1). It could probably be changed to instead count the number of people that played from 0 up, instead of from the number of total players down, which would make a watcher dying or disconnecting irrelevant