quake live still terrible in war2
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<-----a way to make grp's from spritesheets--->
make it 256 color.!!
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find the black we got to save it for shadows,if they have it and replace the black in the sprite.
http://i65.tinypic.com/2holb15.jpgit gets changed to 20,20,20 in the .pal, usually the first or 2nd black.
http://i67.tinypic.com/j9lkox.jpgdump the bg in black 0,0,0
http://i68.tinypic.com/2qu6har.jpgapply your war2 .pal
now save it as a .png cause psp .bmp will fug stuff up!! we are heading to gamemaker*to make our sprites in order to be ripped!
*****************COULDNT LEAVE PSP
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even though a hassel my sprite to use has to has its tools......*******
1.right click sprite in the left side make new sprite.....open it and put the sprite sheet as sprite and edit it.be a whole nother paint program way simplier than psp
http://i68.tinypic.com/ih7jbr.png2. here i transformed and enlarged canvas 300% need some room!
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u can use whatever paint program to get your sprites in order and size and color, gamemaker can but its not fast in that part*
http://i66.tinypic.com/jrfm9x.pngso after that detour of picking a shitty sprite to work with heres what i got
its good to have a peon sprite open to see the size difference*
heading to sprite sheet ripper and its rules.
1.click in order WALK/ATTACK/DEATH
now heading to gamemaker and getting superkeys ready!
http://i67.tinypic.com/28aryp4.jpggonna turn that box into a universal 72x72 for our sprites to use
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1.
http://i67.tinypic.com/21kdoug.jpg2.
http://i66.tinypic.com/4h4hsk.jpg3.
http://i63.tinypic.com/v5h44w.jpg4.
http://i67.tinypic.com/2co63r9.jpg5.
http://i65.tinypic.com/n1uypl.jpg delete teh box and now we got some miscolors from ASU click on a image use gamemaker's-> to cycle thru them and black if this happens.... first time so many :/ may had sprites to close :O
6.
http://i67.tinypic.com/231jip.jpg now u get superkeys ready with macro ......(mine is 69 :0 supposed be 64 sprites for peons and orges) dont even worry about it the .ral is all that matters here.
i always assign my hotkey as somethign that wont be used !!!! "~-="
press that button when it looks like mine...u got around 1 minute till it complets.
more like 30 secs
ok now we need a grunt compatable .ral use retro to dump the units somewhere and copy the .ral!
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and theres our little munchkin small and not team colored!!! next episode "Working with Our Master Spritesheet"
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my winmpq is miss a required file lolol figures....get tupacs one he pasted or just redownload winmpq
if u could find the mlp stratagus load up there sprites, that be even more of a easier way
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been meaning to but me eyes
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buildings and cats ships dont even need a macro just make u one that when u press goes to save as and overwrite.