Author Topic: New bnet-server started  (Read 29767 times)

Offline iL

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New bnet-server started
« on: February 03, 2016, 07:12:24 PM »
So, because of lags and some strange problems with routing for several players, i powered up the new hosting.

Location: USA, Newark.

You can join backup.war2.ru (current backup server) to try.
Use your main login/password. User database is a copy from the main server.
I'll redirect the main server to new hosting after test period.


Another new thing is help from {Lance} with the server software development.
Logic of development:
{Lance} makes some improvements in the source code for server on his own hardware and send it to me, i inspect that code, make sure it's safe and secure, then build it myself and start on my server.
Nobody except me have access to source and binary code on my server, to user data and anything else.

Now that improved code is applied and working on the new hosting: backup.war2.ru

The main improvement is extended /command engine: opportunity to rewrite internal /commands, to make own /commands (even without restarting the server).
There are no new commands to use now, just the engine to make them.
So, let's test the new hosting with the new bnet-server together.

Plans for near future for server improvements:
- custom privileges (to set icons, transferring stats for some selected users)
- to integrate server engine with antihack
- to make additional /ban /ipban /mute functionality
- to improve some internal things (like /ignore (/permanent_ip_ignore), /friends, clans, some more internal commands)
everything is currently ready to implement most of that features.

Plans for far future are almost endless...
I hope, {Lance} will continue help us to develop things for war2 server and community. His part is really great!
Need help to translate War2Combat to German, French, Italian, Polish or another language: http://forum.war2.ru/index.php/topic,4728.0.html
Please, contact me if you are interested in that.

Offline Yamon

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Re: New bnet-server started
« Reply #1 on: February 03, 2016, 07:20:00 PM »
yes i'd like to thank iL for setting up my new server in USA.

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Re: New bnet-server started
« Reply #2 on: February 03, 2016, 07:27:42 PM »
GOOD!!!!!!!!!!!!

Offline Player

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Re: New bnet-server started
« Reply #3 on: February 03, 2016, 07:38:24 PM »
Nice, thanks guys!

Offline Player

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Re: New bnet-server started
« Reply #4 on: February 03, 2016, 07:39:09 PM »
Also, I joined the backup server (new server) w/ no problem.

Offline iL

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Re: New bnet-server started
« Reply #5 on: February 03, 2016, 07:43:51 PM »
Also, I joined the backup server (new server) w/ no problem.
Also would be interesting to check how it works while creating games, joining, etc. At least for few people on the server.

I hope to move the main server to new one in several days if everything is ok...
Need help to translate War2Combat to German, French, Italian, Polish or another language: http://forum.war2.ru/index.php/topic,4728.0.html
Please, contact me if you are interested in that.

Offline EviL~Ryu

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Re: New bnet-server started
« Reply #6 on: February 03, 2016, 08:45:14 PM »
Probably the best move for the server so far. [emoji106]


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Offline EviL~Ryu

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New bnet-server started
« Reply #7 on: February 03, 2016, 08:51:56 PM »

Plans for near future for server improvements:
- custom privileges (to set icons, transferring stats for some selected users)


Hopefully this includes allowing clan owners/leaders to set their clan icons to new members.


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Offline iL

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Re: New bnet-server started
« Reply #8 on: February 04, 2016, 03:02:06 AM »
Hopefully this includes allowing clan owners/leaders to set their clan icons to new members.
Sure, first line in my list!
Need help to translate War2Combat to German, French, Italian, Polish or another language: http://forum.war2.ru/index.php/topic,4728.0.html
Please, contact me if you are interested in that.

Offline Certified MENSA Genius Brain (smart)

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Re: New bnet-server started
« Reply #9 on: February 04, 2016, 10:53:30 AM »
I wonder if one of the new /commands could be /transferstats.  Would move all the stats without having to manually add up wins and losses and edit w2bn_0_wins and w2bn_0_losses and /clearstats and all that separately.
    

Offline iL

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Re: New bnet-server started
« Reply #10 on: February 04, 2016, 01:32:03 PM »
I wonder if one of the new /commands could be /transferstats.  Would move all the stats without having to manually add up wins and losses and edit w2bn_0_wins and w2bn_0_losses and /clearstats and all that separately.
Sure, first line in my list also!
Need help to translate War2Combat to German, French, Italian, Polish or another language: http://forum.war2.ru/index.php/topic,4728.0.html
Please, contact me if you are interested in that.

Offline {Lance}

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Re: New bnet-server started
« Reply #11 on: February 05, 2016, 01:53:03 AM »
The new command possibilities are pretty endless and they can now be developed without ever having to restart the server or touch the c/c++ code.  Also, we're moving into using PHP for development rather than C/C++ and since PHP is such an easy language to use/learn, making new commands will be about as simple as it could possibly ever get.  Heck it's so easy even Blid could make new commands with the limited PHP experience he has had with the ladder lol (not saying you should though,  just using that as an example of the ease).  But commands are not the only piece we've been working on for PHP.  I've been adding hooks in other areas such as when people login, logout, start a game, end a game, on ticks, channel joins,  etc.  Pretty much anything that is an event.  These are all things I had implemented with war2.us and are now being funneled through iL via a private bitbucket git repository.  I make a change,  it tells him exactly what lines were changed,  he then has the ability to stash the change for later or implement them right away.
Dk At hall is cause I started with temple at start and didn't need the castle . Not a hack .  I wouldn't bother editing a ss btw

^---- Dellam doesnt hack!  See, even by his own admission, no hack!!  LMFAO.

Offline tk[as]

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Re: New bnet-server started
« Reply #12 on: February 05, 2016, 07:06:10 AM »
good stuff

out of curiosity is this with the help of GruntX? does someone else have a hand in this server or access to it?

thanks

Offline iL

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Re: New bnet-server started
« Reply #13 on: February 05, 2016, 07:08:22 AM »
out of curiosity is this with the help of GruntX? does someone else have a hand in this server or access to it?
yes, that was one of the reasons to change hosting. Not sure about others, i don't think everybody post troubles with the server here...
Need help to translate War2Combat to German, French, Italian, Polish or another language: http://forum.war2.ru/index.php/topic,4728.0.html
Please, contact me if you are interested in that.

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Re: New bnet-server started
« Reply #14 on: February 06, 2016, 04:43:50 AM »
server down??????????
Pinging server.war2.ru [5.45.66.34] with 32 bytes of data:
Reply from 37.1.201.9: Destination host unreachable.
Reply from 37.1.201.9: Destination host unreachable.
Reply from 37.1.201.9: Destination host unreachable.
Reply from 37.1.201.9: Destination host unreachable.

Ping statistics for 5.45.66.34:
    Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),