Author Topic: Cheat Codes For MultiPlayer?  (Read 19409 times)

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Cheat Codes For MultiPlayer?
« on: February 02, 2016, 10:42:24 PM »
Done everything works all single player cheats work online no drop nothing. Right now its currently a hack so it can't be released i plan to make it so the host would only be able to turn them on.

Good TIPS:

1. When a cheat is enabled everyone is notified.
2. Any cheat activated effects all players.

Well?

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Re: Cheat Codes For MultiPlayer?
« Reply #1 on: February 02, 2016, 10:43:30 PM »
Tora - when's the all cheats tournament?

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Re: Cheat Codes For MultiPlayer?
« Reply #2 on: February 02, 2016, 10:47:45 PM »
In all seriousness though, probably not a good idea to have multiplayer cheat codes.

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Re: Cheat Codes For MultiPlayer?
« Reply #3 on: February 02, 2016, 11:06:47 PM »
In all seriousness though, probably not a good idea to have multiplayer cheat codes.
I can make them safe for the community. So they cannot be used to hack. Unless you are aware i can make it so only the game host can do it. we can make a god type map know just give everyone peon and host control the games resources live...

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Re: Cheat Codes For MultiPlayer?
« Reply #4 on: February 03, 2016, 02:02:14 AM »
I dont like it.
Cheats dont make people better players. It usually just messes up their game mechanics.
war2 > war3

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Re: Cheat Codes For MultiPlayer?
« Reply #5 on: February 03, 2016, 02:14:58 AM »
I dont like it.
Cheats dont make people better players. It usually just messes up their game mechanics.

It's an option in IPX mode and others... I think it can be made so its fair.

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Re: Cheat Codes For MultiPlayer?
« Reply #6 on: February 03, 2016, 02:14:43 PM »
Sounds stupid.  What a waste of valuable time.  You should be working in the other direction,  away from anything that even closely resembles a hack not the other way around.  Cheat codes are for single player.  Period.  If you want to cheat with your wife (or on your wife),  do it via IPX.
« Last Edit: February 03, 2016, 02:16:57 PM by {Lance} »
Dk At hall is cause I started with temple at start and didn't need the castle . Not a hack .  I wouldn't bother editing a ss btw

^---- Dellam doesnt hack!  See, even by his own admission, no hack!!  LMFAO.

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Re: Cheat Codes For MultiPlayer?
« Reply #7 on: February 03, 2016, 02:30:41 PM »
The server.war2.ru/status hack detector is going to light up like a Christmas tree.
    

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Re: Cheat Codes For MultiPlayer?
« Reply #8 on: February 03, 2016, 02:34:38 PM »
bad tupac!!!  >:( >:( >:( >:(

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Re: Cheat Codes For MultiPlayer?
« Reply #9 on: February 03, 2016, 03:05:56 PM »
I'm not even home yet so I'm not hacking.

No there is plunty of good to come from this plus this would not be a hack because everything used is detected. I'm going to add the feature when you can only enable/disable before or after game. I stand with confidence in my projects and always will.

Wife lol got rid of that bitch. Sent her on her way.

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Re: Cheat Codes For MultiPlayer?
« Reply #10 on: February 03, 2016, 03:22:44 PM »
The best potential Cheat Code mod would be one that only works if all players involved have it on.

What you're talking about, with the host having the power to use it, would only even possibly be OK if somehow the game was marked as a cheats enabled game, so everyone joining would know in advance.  Like maybe the program only can run if you put "CHEATS ENABLED" in the game name or something.

If you released a project that allowed someone to secretly host games where cheats would be allowed, the #1 user would be dellam, and I would ask iL to ban you.  Not saying you would release a program against our wishes like that but just saying it wouldn't be allowed, and use of it would be bannable if it was something where people joining the game didn't know you had cheats on and then as you start dying you type glittering prizes make it so etc etc and quick start rebuilding...
« Last Edit: February 03, 2016, 03:54:45 PM by Chairman Blid »
    

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Re: Cheat Codes For MultiPlayer?
« Reply #11 on: February 03, 2016, 04:10:12 PM »
Yes I know the rules blid. I explained millions of times any cheat entered everybody gets the effect and they are told in game the second it happens exact like IPX mode like blizzard made it for MULTIPLAYER!

There are very many ways I can make this secure many ways we can go about that. I offered my time and knowledge I see it is not wanted so I'll do you all a favor I'll disappear. Here all my ideas are stupid and garbage thanks. Good luck war2 I'll miss you.

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Re: Cheat Codes For MultiPlayer?
« Reply #12 on: February 03, 2016, 04:26:13 PM »
I am not telling you to go away, just saying if one player is able to surprise others when he types "glittering prizes" then the tool could be abused.  It doesn't really matter if everyone gets the effect - the key is people joining the game have to be agreeing to have a game where cheats can be used, not be tricked into it.  That's all.  Like I said, I'm not saying you would do something that broke the rules, this is just a risky project and I wanted to make sure if you do it, it's handled in a safe way
    

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Re: Cheat Codes For MultiPlayer?
« Reply #13 on: February 03, 2016, 07:25:46 PM »
I am not telling you to go away, just saying if one player is able to surprise others when he types "glittering prizes" then the tool could be abused.  It doesn't really matter if everyone gets the effect - the key is people joining the game have to be agreeing to have a game where cheats can be used, not be tricked into it.  That's all.  Like I said, I'm not saying you would do something that broke the rules, this is just a risky project and I wanted to make sure if you do it, it's handled in a safe way

I know i keep iL updated with all the information so even if i went evil he can patch it over night. I'm not about that, i love to hack shit don't get me wrong but i don't like an advantage i like all players to have it.

Dude think man! This tool is more safe then joining any custom map like wtf it might even safe your ass if the resources are rigged you can glittering prizes, what if he had GOD units you can enable god mode LOL! I can be invisible forever, shoot flames out my peons ass, etc with a custom map........

Well RIGHT NOW I GOT CHEATS ENABLED other wise bad. When i'm done with my ideas i should have a secure way to deploy this feature.


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Re: Cheat Codes For MultiPlayer?
« Reply #14 on: February 03, 2016, 07:35:08 PM »
Also have conversations with tupac about that thing, my comment:
That could be implemented and i'd feel it fair with 2 conditions:
1. To allow/deny cheats before starting the game. Also need some obvious way to let every player know if cheats could be enabled in the game they are going to play. Checkbox in game lobby (as in IPX) would be perfect.
2. To prevent stealing an opportunity to switch that cheats on/off. If hacker get that code, he could be able to enable cheats in any game without "cheat-enable checkbox" (yes, other players will also get cheats enabled, but that's not acceptable if checkbox have not been set).

Also, i'm not sure if somebody in the commuinty is really interested to play with cheats enabled. So, not sure such research will be useful for any purposes except game-development...
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