Author Topic: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed  (Read 259725 times)

Offline RipE[Eur0]

  • Berserker
  • *****
  • Posts: 715
  • LAWL! LICK MY RIPESTICKZ0R H0M0 :D
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #15 on: December 12, 2015, 07:22:44 AM »
"ftp://ftp.war2.ru/war2/ddraw3/ddraw.dll"
the link doesnt work for me right now at least. ftp down????

why cant u add all these kinda new things automaticly to "War2PLoader.exe" ?????

when i start war2 it says in the main screen version 2.02. is this the latest lol???


Offline RipE[Eur0]

  • Berserker
  • *****
  • Posts: 715
  • LAWL! LICK MY RIPESTICKZ0R H0M0 :D
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #16 on: December 12, 2015, 07:24:42 AM »
oh the link works in firefox without
"ftp://"

:P

ok. i have it. lets try it.


Offline RipE[Eur0]

  • Berserker
  • *****
  • Posts: 715
  • LAWL! LICK MY RIPESTICKZ0R H0M0 :D
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #17 on: December 12, 2015, 07:27:56 AM »
so. nice.

it works.

it fixes the alt tab shit and u can take screeniez from the chat. this is nice. ive missed so many hilarious screenies from the chat cuz of the bug :D:D:D:DDDD


however. the screen is somehow a bit blurry. hurts eyes :S.


Offline Warchief Lightbringer-

  • Server Admin
  • Axe Thrower
  • *****
  • Posts: 428
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #18 on: December 12, 2015, 11:23:29 AM »
Thank you so much Aquit for caring for this minuscule community :)
aka DeaDLyGaMeS

Offline aqrit

  • Peon
  • **
  • Posts: 41
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #19 on: December 12, 2015, 01:44:30 PM »
Quote
however. the screen is somehow a bit blurry. hurts eyes :S.
GDI takes the liberty of doing antialiasing around text when drawing in 32-bit color depth.
It might be possible to correct with copious WM_SETFONT messages?

Quote
What's the license for your source code?
GPLv2 is good

Offline tk[as]

  • Server Admin
  • Dragon
  • *****
  • Posts: 5021
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #20 on: December 12, 2015, 03:45:08 PM »
another "outsider" taking care of the community

thanks aqrit ... good looking out.

Offline tolsty

  • Peon
  • **
  • Posts: 27
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #21 on: December 12, 2015, 05:53:18 PM »
Works. But on a static picture (the text) is visible behind the letters for a couple of pixels the shadow is reddish. The text seemed to be floating. On the dynamic picture is not noticeable.

Offline Warchief Lightbringer-

  • Server Admin
  • Axe Thrower
  • *****
  • Posts: 428
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #22 on: December 13, 2015, 12:32:40 AM »
aka DeaDLyGaMeS

Offline aqrit

  • Peon
  • **
  • Posts: 41
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #23 on: December 13, 2015, 01:28:23 AM »
Quote
Try this?
don't bother.
Here is the 10 second fix:
http://www.bitpatch.com/downloads/war2_ddraw_test2.zip
it uses hot-patching to hook some font functions to disable anti-aliasing.
which makes it a lot more invasive than the version in OP.

Offline EviL~Ryu

  • (ง︡'-'︠)ง "Bitchin!" ®©℗™
  • Dragon
  • **********
  • Posts: 6059
  • "It's going to be Legen-(wait for it......)-DARY!"
    • View Profile
    • Clan EviL Official Page
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #24 on: December 13, 2015, 04:35:59 AM »
Nice job bro!


Sent from my Motorola DynaTAC 8000X using Tapatalk

-Administrator of Clan EviL
-Developer (Trivia Development and Analytics)

Offline Delete mine too

  • Death Knight
  • *********
  • Posts: 2652
  • http://meatspin.com
    • View Profile
    • http://meatspin.com
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #25 on: December 13, 2015, 08:00:25 AM »
Hey do you guys think this fixed the banner bug? So we can use the animated ones now? And where is your donation page?

Also do you think you can make window mode sizeable???
« Last Edit: December 13, 2015, 08:03:54 AM by tupac »

Offline Certified MENSA Genius Brain (smart)

  • "The Architect"
  • Global Moderator
  • Dragon
  • *****
  • Posts: 5384
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #26 on: December 13, 2015, 10:06:14 AM »
Quote
Try this?
don't bother.
Here is the 10 second fix:
http://www.bitpatch.com/downloads/war2_ddraw_test2.zip
it uses hot-patching to hook some font functions to disable anti-aliasing.
which makes it a lot more invasive than the version in OP.

What are the drawbacks of this being more invasive?
    

Offline Warchief Lightbringer-

  • Server Admin
  • Axe Thrower
  • *****
  • Posts: 428
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #27 on: December 13, 2015, 11:13:02 AM »
Aquit....Will my solution work by using the less 'invasive' version?
aka DeaDLyGaMeS

Offline shesycompany

  • Death Knight
  • *********
  • Posts: 3587
  • retired, be in music section
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #28 on: December 13, 2015, 11:49:44 AM »
i could of swore i seen a .gif before tupac but maybe been tripping.

Offline aqrit

  • Peon
  • **
  • Posts: 41
    • View Profile
Re: War2 graphics for Win Vista/7/8/8.1/10/2012 fixed
« Reply #29 on: December 13, 2015, 12:16:45 PM »
@Lightbringer
It is probably possible to turn of Anti-Aliasing system wide...
but I don't know if what you linked does that or not.

@Blid
More invasive makes it more likely to trip anti-cheat and anti-virus.
It also makes it a bit fragile, for example it won't work on some versions of Windows.

@tupac
I've done size-able windowed modes for games in the past... I currently have no interest in doing that for war2.  DxWnd is probably the best bet for that.

The banner bug might be fixed. Not having the screen in 8bpp should prevent a lot of outside interference. Also not using ddraw's 'built-in' 256 colors compatibility hack might help as well. I'm too lazy to setup a pvpgn server to test.

I am not accepting donations.