Author Topic: Taste of my work!  (Read 27085 times)

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Taste of my work!
« on: June 23, 2015, 12:33:00 AM »
This is something i been talking about briefly here and there. Just wanted you all to know it's effective and a lot smarter then you think ;)

https://vid.me/q9l4

Well what do you think?

EDIT:
Updated version
https://vid.me/FCbE
« Last Edit: July 06, 2015, 11:17:42 PM by tupac »

Offline Nox

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Re: Taste of my work!
« Reply #1 on: June 23, 2015, 12:47:14 AM »
What about the map hacking and can we see whos use it if its 2v2 or 3v3, 4v4?
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Re: Taste of my work!
« Reply #2 on: June 23, 2015, 12:52:15 AM »
Watch toward the end map hack is in there... :0

Yes i can easily add and send live reports and player names, map info, etc.
The question is where do i want to send the info.

Offline Nox

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Re: Taste of my work!
« Reply #3 on: June 23, 2015, 09:35:28 AM »
Watch toward the end map hack is in there... :0

Yes i can easily add and send live reports and player names, map info, etc.
The question is where do i want to send the info.


Something like that we can quickly watch while gaming with alt tab or after everygame on on the desktop.



It should containt, only the hacking informations, dont need farm or not sure what i was seeing...

Should give info about every hacker players in the game, name,  colors, time when the hack happen, games infos, wich kind of hack he used and what the name of the hack/software he used.

« Last Edit: June 23, 2015, 09:41:41 AM by Equinox »
Mr.120apm aka U8! Best player of the world losing 4v3 against Phillip5256.

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Re: Taste of my work!
« Reply #4 on: June 23, 2015, 10:39:58 AM »
Nice windowed War2.  Heh that AH "Objects detected" window is kind of cool in that after a game you could literally copy and paste a build order report of what you did.

For both iL and tupac, Hm
« Last Edit: June 23, 2015, 10:50:03 AM by blid »
    

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Re: Taste of my work!
« Reply #5 on: June 23, 2015, 10:47:00 AM »
LOL I was thinking about that. Anyways yes we can find his values and fuck them totally. The peon, farm, etc. Yes I was going to use it as a copy and paste build order, it's in the CPU plays exe in mod section too. I was thinking what if I locked peoples building to a strategy??

For example hall, farm, farm, barrack..
I'm playing war2 I build a hall, now it only let's me build a farm then another one, then barracks... could be something used to teach a stately build order.

Offline mousEtopher

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Re: Taste of my work!
« Reply #6 on: June 23, 2015, 11:06:01 AM »
LOL I was thinking about that. Anyways yes we can find his values and fuck them totally. The peon, farm, etc. Yes I was going to use it as a copy and paste build order, it's in the CPU plays exe in mod section too. I was thinking what if I locked peoples building to a strategy??

For example hall, farm, farm, barrack..
I'm playing war2 I build a hall, now it only let's me build a farm then another one, then barracks... could be something used to teach a stately build order.

That's a cool idea, could be very useful for training purposes.
squeak!

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Re: Taste of my work!
« Reply #7 on: June 23, 2015, 11:11:18 AM »
Exactly, it's so easy to make. I can have a voice say build 3 farms, add 2 peons.... etc. Would be pretty cool, I'll write it down and get to it when I finish a project.

We'll I updated it
collects info about every spell, buildings, units...
« Last Edit: June 23, 2015, 11:15:03 AM by tupac »

Offline {Lance}

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Re: Taste of my work!
« Reply #8 on: June 23, 2015, 03:45:24 PM »
Not bad,  looks like my own solution that I had for war2us minus the server pieces (and hardware features) that actually made it a worth while endeavor (something iL is currently working on which I'm hoping is as robust as what I'd built).  Hopefully iL is close to being finished with the server communication part on his own version of what you have running here.  It's an amusing video, but alas the only benefit I see is that you can provide iL with values of things so that he can put them in the solution he's building.

For years I have wanted to see how war2 would fair with a solution that made it impossible to play war2 without running something like this, even going so far as to code not only the detection pieces, but much more than that in order to make it nearly bullet proof.  If nothing, it proved that it was possible even though no one trusted any of it.  If it lit a fire under someone's butt to do their own and it eventually is adopted for use,  then to me my goal has been accomplished.  Proving something is possible is usually the first step to any new technology.

An anti-hack solution will either result in resurgence or loss of players due to the inability to hack "easily" anymore.  It may still be possible at some point (although with my own solutions, I never found a way around it,  I cant say the same for other's solutions but I am hopeful that it'll be equally as difficult), but it'll for sure be much more difficult with more hoops to jump through.  Most of the casual hackers will likely not be willing to go through all the hoops.  I think thats a good enough goal for war2 anyway.  Cutting out even 50% of hackers is better than absolutely nothing at all, and I think 50% is a conservative goal at best,  I think it'll be much higher no matter how secure/circumventable the new solution may be.
Dk At hall is cause I started with temple at start and didn't need the castle . Not a hack .  I wouldn't bother editing a ss btw

^---- Dellam doesnt hack!  See, even by his own admission, no hack!!  LMFAO.

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Re: Taste of my work!
« Reply #9 on: June 23, 2015, 03:49:22 PM »
Yep, anti-hack is definitely worth it, especially together with the hardware ban. The tupac version is interesting, because it opens the window to use the gathered data as one of the clues whether somebody is using macros

I believe an implemented anti-hack + efficient bannig would actually increase the player count

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Re: Taste of my work!
« Reply #10 on: June 23, 2015, 04:17:14 PM »
Well without giving out to much detail. My anti hack catches build hack and spell hack 4-5 different ways. I bet it will even catch ones that don't exist yet. Other hacks are detected and i wont speak much about those. Right now the hack is currently client side, and i will add server side eventually. He has a copy of the code and can get many ideas from me.

Eventually you wont see a report like you do in the AH 1.0 Eventually it will send that info somewhere db, server, whatever.. If iL implements a spoof check for server that would protect the name check. Then i can release this anti hack. I will have the info dumped into a website that can be viewed to anyone it would be simple

Like example:
Game: Gow
tupac - clear
lance - clear
il - <---- host hack ;)
blid - map hack detected, build hack detected....

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Re: Taste of my work!
« Reply #11 on: June 23, 2015, 04:21:22 PM »

Well without giving out to much detail. My anti hack catches build hack and spell hack 4-5 different ways. I bet it will even catch ones that don't exist yet. Other hacks are detected and i wont speak much about those. Right now the hack is currently client side, and i will add server side eventually. He has a copy of the code and can get many ideas from me.

Eventually you wont see a report like you do in the AH 1.0 Eventually it will send that info somewhere db, server, whatever.. If iL implements a spoof check for server that would protect the name check. Then i can release this anti hack. I will have the info dumped into a website that can be viewed to anyone it would be simple

Like example:
Game: Gow
tupac - clear
lance - clear
il - <---- host hack ;)
blid - map hack detected, build hack detected....

Claw - Dumbass

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Re: Taste of my work!
« Reply #12 on: June 24, 2015, 08:14:19 AM »
lance, PM me the code to your maphacks! it's always been intriguing me how your famous mh worked

Quote
Like example:
Game: Gow
tupac - clear
lance - clear
il - <---- host hack ;)
blid - map hack detected, build hack detected....
funny example, two famous hackers come out clear and two legit admins get caught. WHAT IS THIS, THE OPPOSITE DAY???

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Re: Taste of my work!
« Reply #13 on: June 24, 2015, 08:50:32 AM »
Spell, build hacks don't really matter as nobody (aside from a few retards) are stupid enough to use them since they can easily be caught on replay or in game. How is the maphack detection?
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Re: Taste of my work!
« Reply #14 on: June 24, 2015, 09:21:14 AM »

lance, PM me the code to your maphacks! it's always been intriguing me how your famous mh worked

Quote
Like example:
Game: Gow
tupac - clear
lance - clear
il - <---- host hack ;)
blid - map hack detected, build hack detected....
funny example, two famous hackers come out clear and two legit admins get caught. WHAT IS THIS, THE OPPOSITE DAY???

Dumbass...


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