Nah iL is not interested in tricking people.
Something like that: i can't explain, but i think it's wrong idea, even against cheaters.
Also the main reason for antihack is to stop cheating, not to catch people. Let's just close that page of history.
Well need a test run before release??
Let me release the client and test it in real work.
I'll finish the server part while collecting data from real users.
I feel you have a lot of confidence in your project. I am curious about the project myself. This could be alot of potential here. This thread got kind of messy.
Well, i have to keep secret many things because client is working on the client side and could be hacked also. That is a big common problem that have not universal solution.
1. How many hacks possible detected? How can we make it better detection?
No limits. It can be improved easily. I can add any newly appeared hacks at any moment.
2. How much testing was behind this?
Not so much. I hope to finish tests after release. I will add some notifying/banning actions later. After i make sure it works perfect.
3. Stable with windows 10?
Sure, no any problems with new OS.
4. You mention hardware banning. So if I load new Virtual Machine / VPN. Was the ban bypassed?? You can fix this problem with strick accounts...
Hardware banning have different options, everything possible in future releases.
What's strick accounts?
Well, i just released antihack:
War2PLoader 1.0.0.6.
It will request an update next time you will start it.