It's exactly how much square you see on the NON-mini map. You see more details in the regular view. Mini map shows a color; not a dk, ogre, sap, etc. You are looking at the actual gameplay (regular view) screen the majority of the time. If you disagree, I will say, what do the vast majority of the players look at? Maybe not the elite, like you. (what about tower wars and close area battles?)
This has basically "rebalanced" or patched the game, as referenced before. I am 100% more likely to see what is in my direct field of vision than a blip of a color on the mini map. Especially if you have multiple players at one place at a time. Then the mini map is basically useless, especially in mid.
What you are saying is, for lack of a better term, a "workaround". You are basically just saying, you had 2 options, now you have 1 still. Or now, one is better than the other depending on which resolution you have compared to no new resolution option. So those who don't have it, MUST use mini map more than those who do. It's just easier to see something in your direct view than a small color on a small map. Minim map does not show what unit is there either.
Give most people an extra second or 5 (if dk is standing there waiting, out of view) and I get more peons saved when I pull them. That is a big factor.
Yes, we play for fun but many of us enjoy good competition in order to maintain that fun. Especially the higher skilled players. Michael Jordan doesn't want to play basketball with high school kids on a daily basis for multiple games. But high school kids want to play with Michael Jordan every game and are disappointed when they cannot.
It's easy for lessor players to want to play with high skilled players and be carried. It's harder and more frustrating for higher skilled players to have to carry every single game.