Author Topic: SID_READMEMORY packet  (Read 5018 times)

Offline Delete mine too

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SID_READMEMORY packet
« on: May 02, 2015, 01:43:09 AM »
This is in the pvpgn pro.... anti hack built in pvpgn....

Offline xboi209

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Re: SID_READMEMORY packet
« Reply #1 on: May 02, 2015, 02:48:18 PM »
War2.ru doesn't use the latest PvPGN PRO, it uses a very old one without SID_READMEMORY support.

Offline iL

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Re: SID_READMEMORY packet
« Reply #2 on: May 03, 2015, 04:59:00 PM »
SID_READMEMORY is in plans, far future. Now lastest pro is unstable and crashes in several hours after start.
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Offline EviL~Ryu

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Re: SID_READMEMORY packet
« Reply #3 on: May 03, 2015, 08:21:17 PM »
SID_READMEMORY is in plans, far future. Now lastest pro is unstable and crashes in several hours after start.
Yes i remember that a few months back.

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Offline xboi209

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Re: SID_READMEMORY packet
« Reply #4 on: May 03, 2015, 09:20:27 PM »
SID_READMEMORY is in plans, far future. Now lastest pro is unstable and crashes in several hours after start.
Yes i remember that a few months back.

Sent from my Motorola DynaTAC 8000X


There are only two ways to do this:
1. Fix the problems in PvPGN. This is a complicated problem, it's not known exactly where it originates in the code.
2. Backport the code to a more stable version. It can be done pretty easily, the only barrier is that the antihack values should be able to be updated without restarting/recompiling the server. This means PvPGN needs to read from a config file which neither me nor iL knows how to do(it's not priority for me to learn it either).