Imagine trying to predict what a wild moose will do. If youre right, you live.. wrong.. and u die.. . Now try predicting what a DRUNK wild mosey will do.
Same as war2.. once you get to a certain level, a lot of the game is just accurately predicting what your enemy will do.. throw alcohol into the mix and they become more erratic and less predictable. . But yeah mouse is right, there is a threshold where the loss of motor control outweighs the predictability factor