SID_READMEMORY is in plans, far future. Now lastest pro is unstable and crashes in several hours after start.
Yes i remember that a few months back.
Sent from my Motorola DynaTAC 8000X
There are only two ways to do this:
1. Fix the problems in PvPGN. This is a complicated problem, it's not known exactly where it originates in the code.
2. Backport the code to a more stable version. It can be done pretty easily, the only barrier is that the antihack values should be able to be updated without restarting/recompiling the server. This means PvPGN needs to read from a config file which neither me nor iL knows how to do(it's not priority for me to learn it either).