It was never a MOBA its map editor and hero system allowed for the MOBA to be a thing wc3 itself isn't a MOBA its a RTS with RPG elements
Earth to retard, the very definition of a MOBA is literally: An RPG with RTS elements.
Or you could say it the other way around but it means literally the same thing. In both cases, it means it's NOT an RTS, but is instead a MOBA. War3 was released before it's own genre was known. Blizzard set out to create something totally different from War2 and they succeeded in doing just that, they created an entirely new genre called Moba without even realizing it. Trying to compare it as an RTS on the level of SC or War2 is like trying to compare Tom Brady to your HS QB that was just pulled out of the crowd and has never played a snap their entire life and then saying they are better than the GOAT. It's a joke, War3 is not even in the same universe as SC nor War2.
Now, if you want to compare SC or SC2 to War2, then that is a debate that could actually hold water since all 3 of them actually are RTS games. However the grid system makes war2 shine as the better RTS IMO.
Mate MOBA is you controlling one character and running around clapping minions to level up and destroy enemy towers and enemy crystal or whatever that big building you gotta protect thats MOBA
Warcraft 3 has you controlling more than 1 person as you command the units yourself you have an economy to take care off and such warcraft 3 fits into the RTS definition what the heck are you talking about?? Warcraft 3 can be compared to any other RTS its the same genre mate...I don't get this love for warcraft 2 sounds like a load of nostalgia to me than the game being actually good well its not a bad game but needs updating and will be fine.
Also earth to retard?? What exactly you saying here
I completely agree with Chayliss on this. Warcraft 3 does seem more of a MOBA than anything. You do literally basically control one unit (plus some minions) and if your unit dies multiple times, you lose. If your minions die multiple times you must make more. The whole concept of Warcraft 3 is really absurd and appeals to a whole different audience. It doesn’t really fit the barrel of a strategy game or just a pure MObBA, but def leans more towards moba than strategy.
StarCraft and StarCraft 2 arr both build to maximize unit production, keep the grid system in tact, think more than just which hero is op at the time. Plus the up keep system is a complete disaster.
I always loved the Warcraft genre more than StarCraft. However if i wanna play another RTS I’m most likely playing StarCraft 2 or Age of empires series.
I think you are simplifying it too much , warcraft 3 units have a lot of importance lol did you hear of huntress spam? Spell breaker strats? In ROC when it came out whole game was spam spellcasters LOL.
The way warcraft 3 was initially built as some sort of Role playing tactics or something like that then turned into RTS its just that units don't work so well alone , wc3 isn't a game where you throw units into enemy and win unlike warcraft 2 where the whole orc experience is defend until you get ogre magi and then go crazy.
Before warcraft 3 , warcraft was like the least polished product of blizzard when compared to diablo 1 or starcraft it is however clear that blizzard favors warcraft over diablo and starcraft , warcraft 3 was a step in the right direction for the franchise too bad we didn't get a 4th installment or we did? Its called world of warcraft.