Recent Posts

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Mods & Development / Re: Warcraft 2 Remaster, DAIFE & Insane Edition MODS
« Last post by dannyldd on November 20, 2024, 06:11:14 PM »
Should the first two human maps be so hard? It seems to be a bit too much for newcomers. So is there any way that I can just have DAIFE without difficulty boost?


If there's no custom AI, then the maps will not work as intended. I'm sorry bud.

May launch soon enough another mod for remaster with a difficulty like the one you want.
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Mods & Development / Re: Italy need your help
« Last post by Mistral on November 19, 2024, 11:11:19 AM »
they are not in war2DAT
they are in install.exe (or install.mpq if you have gog version)
you can just rename install.EXE to MPQ and open it normally
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Server.War2.ru / Re: warcraft 30th anniversary blizzard stream
« Last post by Pandaprewmaster325 on November 19, 2024, 10:38:09 AM »
What’s your discord name ?


Same as my name here , you can send me a msg now but I currently can't access my discord nor the files for warcraft 3
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Server.War2.ru / Re: warcraft 30th anniversary blizzard stream
« Last post by Incos on November 19, 2024, 09:43:17 AM »
What’s your discord name ?
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Tournaments & Leagues / Re: Warcraft 2 Remastered Ladder League (WC2R)
« Last post by Incos on November 19, 2024, 09:41:22 AM »
Yes it’s on pause now.
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Server.War2.ru / Re: warcraft 30th anniversary blizzard stream
« Last post by Pandaprewmaster325 on November 19, 2024, 09:23:34 AM »
If you link your project in the mods section I wouldn’t mind trying it. I support the no upkeep. Is it the main 4 races in Warcraft 3?




Well I didn't release anything of it yet as it still needs some final touches like placing a cap on the amount of units a spell can hit because reduced collision unintentionally meant spells like frost nova can damage 24 units which is OP too OP my mod has some crazy balance changes but to damage 24 units ? Hell nah man thats insane another thing is I assigned buffed versions of spells for campaign heroes thus breaking the game triggers that automatically picked spells for story heroes I need to properly fix those to prevent players from picking certain abilities in some missions imagine you can pick unholy aura in undead mission 1? Instead of having death coil automatically picked for you? Gonna need some polishing there to launch it.

Yes its only the 4 races with some changes for balance like priestess of moon being stronger while having the same spell kit basically she is a high stat hero with a average spell kit this was done to make her the easiest hero to play with when starting Night elf it also makes sense as a priestess would be the most willing to help new comers or something like that.

Lore has been used as inspiration for some balance changes like the huntress becoming a tier 2 unit with a weaker elune grace as she takes 95% dmg from pierce attack set to be 100% dmg in release version.

So yeah no new races as combined with all the balance changes the changes for armor the collision change the all units costing 1 food the model swaps for some campaign heroes and units like skeleton orcs looking like warcraft 2 grunts with 2 shoulder pads instead of 1 all these are more than enough more races would make it way way too much add on it the fact that new races would make the game unstable , and it would take a good amount of coding to do so which I can't do.

The best coding I did was add new AI functions to make AI train forest trolls in human mission 2.
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Mods & Development / Re: FYI: Warcraft II remaster is goldmine of data for modders
« Last post by Incos on November 19, 2024, 09:12:58 AM »
Can we implement battle net on their versions ? Add the tables glu strings etc.
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Server.War2.ru / Re: warcraft 30th anniversary blizzard stream
« Last post by Incos on November 19, 2024, 09:07:33 AM »
If you link your project in the mods section I wouldn’t mind trying it. I support the no upkeep. Is it the main 4 races in Warcraft 3?

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Server.War2.ru / Re: warcraft 30th anniversary blizzard stream
« Last post by Pandaprewmaster325 on November 19, 2024, 09:00:39 AM »
Maybe I’m simplifying it yes and I do remember the huntress spam (I did the same thing lol). Spam hunters and use starfall use to be win until people learned you can dodge starfall.

We do like our warcraft 2, we just recognize Warcraft 3 is a different game.  Building a hero collecting items, learning how to just micro all units because of up keep.  It’s a micro game vs macro game.  Many of the war2 players prefer macro, large battles.

We do recognize war2 is imbalanced.  Many people have developed mods including Danny and edo to balance it but the commmunity does not want these.  U8 says rebalance change had too many changes at once. 

I would really enjoy a Warcraft that was more age of empires mode driven.  Imagine 8 races with different techs.  I guess if they went the hero route that would be fine if they don’t make them op or collecting random gear on the way (it might appeal to us wc2 / sc / sc2 players) and would probably sell more copies.

Antonama actually makes a great Warcraft 3 map that has no heroes.  Problem is mechanics of Warcraft 3 (aka collision) don’t match.
https://www.hiveworkshop.com/threads/warcraft-ii-reforged-v1-29-3-garden-of-war-altered-melee.321816/

Anyways, we all like our own flavors.


Im glad that we reached an understanding without throwing insults at each other you can't disagree with someone on the net nowadays without the conversation devolving into hurling insults.

If you like large battles which is what I like then I think my mod for warcraft 3 appeals to you , basically the whole idea of the mod is bigger armies with less focus on heroes what ended up happening is the mod lowers the skill ceiling for the game currently I have the upkeep system removed and you can build up to 300 units with no penalty on gold in its release version which I will work on before starting the wc2 balance mod the upkeep will be from 150 to 280 , the collision issue im very aware of and I spent 2 hours changing collision in wc3 reducing each model by 16 thus  units with 48 collision now have 32 units with 16 collision got -6 only , the thing is the mod is MPQ not a custom map , so maybe you guys will be interested in a more casual warcraft 3?
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Server.War2.ru / Re: warcraft 30th anniversary blizzard stream
« Last post by Incos on November 19, 2024, 08:53:20 AM »
Maybe I’m simplifying it yes and I do remember the huntress spam (I did the same thing lol). Spam hunters and use starfall use to be win until people learned you can dodge starfall.

We do like our warcraft 2, we just recognize Warcraft 3 is a different game.  Building a hero collecting items, learning how to just micro all units because of up keep.  It’s a micro game vs macro game.  Many of the war2 players prefer macro, large battles.

We do recognize war2 is imbalanced.  Many people have developed mods including Danny and edo to balance it but the commmunity does not want these.  U8 says rebalance change had too many changes at once. 

I would really enjoy a Warcraft that was more age of empires mode driven.  Imagine 8 races with different techs.  I guess if they went the hero route that would be fine if they don’t make them op or collecting random gear on the way (it might appeal to us wc2 / sc / sc2 players) and would probably sell more copies.

Antontama actually makes a great Warcraft 3 map that has no heroes.  Problem is mechanics of Warcraft 3 (aka collision) don’t match.
https://www.hiveworkshop.com/threads/warcraft-ii-reforged-v1-29-3-garden-of-war-altered-melee.321816/

Anyways, we all like our own flavors.
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