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Server.War2.ru / Re: War2 - Multiplayer campaign released
« on: November 22, 2021, 08:07:06 AM »
Okay, here is an updated version with cinematics. File attached to the bottom.
I also took the courtesy to fix Orc 12 (tomb of sargeras) P2 starting gold, so they can build a Great Hall. I did it with a trigger instead of editing the map. Haven't tested it, but it should work.
All the right cinematics should play at the right times, with the exception of XHuman01, which plays a cinematic at the beginning in single player, but here it plays it at the end instead (it's impossible to play cinematics at the beginning currently).
Also, if anyone is curious, here are the cinematic IDs in the trigger editor (tested them one by one):
P.S. I think you might need the "Full" installation of the combat edition, otherwise it might crash? Haven't tested that either.
EDIT: Fixed OrcX01 - Enemy race was not set to orc. (looking through the map, it is, but somehow we ended up playing against humans. So a small trigger that sets their race to orc couldn't hurt right? I wonder if this happens to any of the other maps and how rare of an occurance it is though...)
I also took the courtesy to fix Orc 12 (tomb of sargeras) P2 starting gold, so they can build a Great Hall. I did it with a trigger instead of editing the map. Haven't tested it, but it should work.
All the right cinematics should play at the right times, with the exception of XHuman01, which plays a cinematic at the beginning in single player, but here it plays it at the end instead (it's impossible to play cinematics at the beginning currently).
Also, if anyone is curious, here are the cinematic IDs in the trigger editor (tested them one by one):
Code: [Select]
0 - Blizzard logo
1 - Intro
2 - Human end of Act I - Burning orc village
3 - Orc end of Act I - Burning human corpses
4 - Human end of Act II - Catapult to zeppelin
5 - Orc end of Act II - Turtle submarines
6 - Human end of Act III - Orc ships exploding
7 - Orc end of Act III - Opening of tomb of Sargeras
8 - Human end of Act IV - Khadgar destroys the Dark Portal
9 - Orc end of Act IV - Death of king Terenas
10 - Human beginning of Act I BTDP - Khadgar tries to destroy the Dark Portal (and fails lol)
11 - Human end of BTDP - Khadgar finally destroys the dark portal (again) with skull of Gul'dan's lazor beamz
12 - Orc end of BTDP - Ner'zhul parties infront of the Dark Portal (and presumably goes ham with dimensional rifts)
13 - CRASH TO DESKTOP
14 - CRASH TO DESKTOP 2: Electric Boogaloo
15 - CRASH TO DESKTOP 3: Revelations
16 - CRASH TO DESKTOP 4: The return of the crash
Missing (or crashing) cinematics (from The Dark Saga / console version?)
[youtube]http://www.youtube.com/watch?v=s-_DCmpjNNY#[/youtube]
Timestamps from the above video:
6:44-Orcs traveling through dark portal, siege of Nethergarde Keep
7:14-Orcs enter building, hunt down hiding humans
7:40-Orcs capture Khadgar and book of medivh
8:36-Humans travel through dark portal
9:04-Deathwing's cave
9:32-Orc ram siege fail
P.S. I think you might need the "Full" installation of the combat edition, otherwise it might crash? Haven't tested that either.
EDIT: Fixed OrcX01 - Enemy race was not set to orc. (looking through the map, it is, but somehow we ended up playing against humans. So a small trigger that sets their race to orc couldn't hurt right? I wonder if this happens to any of the other maps and how rare of an occurance it is though...)