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Server.War2.ru / Re: War2 - Multiplayer campaign released
« on: July 07, 2021, 05:18:19 PM »
Is there anyway to eliminate the need for both players to have beaten the level before playing? Many random people join my games but we have to start over from level 1 because the other player hasn't completed the map yet.
Additional stretch request would be - can we implement resource sharing? I heard some trigger maps have resource sending via text commands. ex) !send gold teal player
Thanks!
Additional stretch request would be - can we implement resource sharing? I heard some trigger maps have resource sending via text commands. ex) !send gold teal player
Thanks!