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Messages - Mistral

Pages: [1] 2 3 ... 28
1
Mods & Development / Re: Italy need your help
« on: November 19, 2024, 11:11:19 AM »
they are not in war2DAT
they are in install.exe (or install.mpq if you have gog version)
you can just rename install.EXE to MPQ and open it normally

2
Mods & Development / Re: How to open this WAR file from PSX?
« on: November 17, 2024, 06:27:01 PM »
no i dunno
this is non standart WAR archive its not same as on pc version
you can try WarDraft prog but prob will not work

3
Strategy & Replays / Re: Rebalancing warcraft 2: orc edition
« on: November 16, 2024, 02:12:01 PM »
its good for custom campanign not for multiplayer, if humans get too strong tower rush then balance will be fucked up on to human side now

also if you say storywise human on def then what about beyond dark portal campanign?
you can say they got into portal basically without nothing they need build all from 0

so if you play campanign its can be good to have orc weak buildings in tides of darkness and on beyond dark portal its should be other way (only humans campanign though, in orc campanign they are still in offensive mode mostly)

if you really want to be accurate storywise though, you can just change stats in each mission so they more plot consistent, for example in orc final mission enemy buildings can be even more stronger (humans basically protect their final hope - the capital, its walls cannot be too weak right?) and etc etc

4
Mods & Development / Re: Campaign mods
« on: November 10, 2024, 12:25:46 PM »
lol danny wtf why you guys cannot just make peace and everyone being happy wtf this is so cursed

5
Cartography & Custom Maps / Re: U8 Defence map
« on: November 08, 2024, 08:17:16 AM »
we was able to win with 3
map should work ok with many players becoz amount of enemies spawned depends on amount of players

6
Cartography & Custom Maps / U8 Defence map
« on: November 06, 2024, 05:56:26 PM »
new super cool map u8 defence v 3.1
host UMS with triggers game mode to play
after many tests and fixes we have proven - it is beatable, it is possible to win here

build towers on U, towers killing units give gold, beware if enemies can come thru towers and other end of U they will teleport to 8 too!
use gold from towers kills to make units in barrak, they will be sended to 8
at the center of 8 standing is u8 himself! PROTECT him at ALL COSTS !!!
enemies killed at 8 will also give you wood
make tankers to collect oil, which is needed for upgrades
careful though not make too many tankers, because food limit !

make destroyer to upgrade towers ATTACK SPEED !

paladins autoheal 1 hp for 1 mp

you can send resources to ally with something like  /send 100 gold blue

7
yes its very easy to do with code

8
Mods & Development / Re: Campaign mods
« on: October 27, 2024, 02:02:51 PM »
the lack of waypoints

hey man are u serious?

9
Mods & Development / Re: Campaign mods
« on: October 25, 2024, 07:46:01 AM »
you can play Alauner1
Alaunter Stonia
Red Mist (this one have easy diff which is very moderate)

https://forum.warcraft2.online/index.php?topic=5534 ala1
https://forum.warcraft2.online/index.php?topic=6639 ston
https://forum.warcraft2.online/index.php?topic=6979 redm

10
Strategy & Replays / Re: Rebalancing warcraft 2: orc edition
« on: October 06, 2024, 12:24:27 PM »
depends on how many players there is on map
max units in editor is 600
and its divided per each player
600 / 8 = 75
and even if some players have like 1-2 units map editor still not allows others to have more than 75
but its only when 8 players on map
if you got like 2 players you can place 300 units each

11
Strategy & Replays / Re: Rebalancing warcraft 2: human edition
« on: September 19, 2024, 10:38:15 AM »
you mean edit sprites? yes its very easy you can change GRP files with progs you can find on en.war2.ru/downloads/
and you can use code from my plugins on my github to load files from folder and change them in game on fly

12
Mods & Development / Re: Extremely basic questions from an extreme newbie.
« on: September 16, 2024, 07:57:09 AM »
check out my github on other war2 mods
https://github.com/Mistral-war2ru/War2Mod
seq_change function is what can be used to change units animation speed from C++ code

13
Server.War2.ru / Re: Randomly Lag
« on: September 14, 2024, 10:42:49 AM »
how VPN works
in one picture

14
Mods & Development / Re: Extremely basic questions from an extreme newbie.
« on: September 14, 2024, 10:34:37 AM »
gog is shit
get normal game from https://en.war2.ru/downloads/
this is our version
you can play on our serv we have many new cool stuff going on out there

15
Strategy & Replays / Re: Nation specific bonuses
« on: September 05, 2024, 02:02:48 PM »
you can check out source codes of my mods
https://github.com/Mistral-war2ru

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