I think its casue diffrent armor, like in w3 when you got no armor, light armor, heavy armor. medium armor, hero and fortified
http://classic.battle.net/war3/basics/armorandweapontypes.shtml
It's a little over-complicated for War2, but I agree - something like that would be a good change
![Smile :slight_smile:](http://forum.war2.ru/Smileys/FlatEmoji/slight_smile.png)
EDIT:
I have tested this mod. Well... if you want to go this way it's necessary to give heroes new/modified sprites, because it's kind a mess in guessing who is who (which unit is normal and which is hero). But imo I wouldn't go this way... it's just weird changes, I have no idea how it can improve War2 gameplay.
First of all, "attack peons" seems to be not needed at all. Maybe if someone would like to end match in 3 mins and rush enemy with peons
![Thinking :thinking:](http://forum.war2.ru/Smileys/FlatEmoji/thinking.png)
Second thing is that every new hero/bulding costs oil, so after recruiting few heroes I couldn't upgrade my Stronghold to Fortress (it was intentional? Why?). It's weird decision, because on sea maps everything will be available, on land maps only 1-2 hero or new building will, because still Ogre-mages+BL rulez so I would definitely prefer Fortress than few super units.
Button to build/hire new units has old descriptions... but bigger issue is that there no description what hero actually do. I just see text: "hire two-headed ogre", gets Dentarg and... nothing special to notice, he looks like normal ogre with mana. Maybe new button with short ability description? I don't know how difficult it might be with War2 code, but without it is a big unknown what heroes are doing.
Last thing is about Speed variable. I understand now, it's not used in original War2 code and that's why you could use it for something else
![Cheesy :D](http://forum.war2.ru/Smileys/FlatEmoji/cheesy.gif)
It looks weird when one Ogre has Speed: 4, another Speed: 0 but they move with the same speed in game. Player don't know what's going on.
To be honest, I appreciate that you spent your free time on making some modification to this old game, but I don't like it. Sorry. Few ideas are nice, but most aren't.
Your campaign Alaunter was a great thing
![Smile :slight_smile:](http://forum.war2.ru/Smileys/FlatEmoji/slight_smile.png)
so I will wait for Act2 of it
It will be cool if you implement few ideas from this mod to Alaunter Act2!