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Messages - Mistral

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286
Cartography & Custom Maps / Edo defence
« on: July 03, 2021, 09:25:05 AM »
Hello all.
So this is new map called Edo defence.
This map was created using Triggers Editor: https://forum.war2.ru/index.php/topic,6242.msg95189.html
I add to attachments the last version of map itself and triggers from it.
Anyone can change anything to create new maps if you want.
To play this map host it on server from War2Mod channel in UMS mode.

This is tower defence type of map.
its still in develompent stage and needs many fixes and balance but main mechanicks all should work ok.

P.S. i named this map Edo def cuz my name is Edo and just because why not?

287
Cartography & Custom Maps / Capture flag
« on: July 03, 2021, 09:19:27 AM »
Hello all.
So this is new map called Capture flag.
This map was created using Triggers Editor: https://forum.war2.ru/index.php/topic,6242.msg95189.html
I add to attachments the last version of map itself and triggers from it.
Anyone can change anything to create new maps if you want.
To play this map host it on server from War2Mod channel in UMS mode.

In this map you need to get 300 gold to win.
You can get gold if you attack with your peon other peons who carry gold and his gold will be stolen.
When there is no peons with gold then neutral peon with gold will spawn in the middle of map.
So basically gold is flag and this is capture flag map :)

288
Server.War2.ru / Re: War2 Triggers Editor released!
« on: July 03, 2021, 09:01:33 AM »
Updated to 1.3.1
and there is some example triggers and maps included here.

https://drive.google.com/file/d/12EjCFn0lgVJfRZmoqj8qGOm356DlJ5S2/view?usp=sharing

289
Server.War2.ru / Re: War2Mod open source
« on: July 03, 2021, 08:55:17 AM »
Updated Open version of mod in github to all last changes up to date.
AND additionally
Recreated triggers for original war2 campanigns so anyone can see how to make something similar. (you can find them in separate file)

290
Updated mod on server to version 1.78.6
you can see development log for changes if you want https://forum.war2.ru/index.php?topic=6249

291
Mods & Development / Re: War2Mod development log
« on: July 03, 2021, 08:38:02 AM »
bruh

292
Ye u know, "the icons" that not allowing u to play in iron man ladder mode )

293
what you mean when say about new update?

where exactly you downloaded war2? is this war2 combat from https://en.war2.ru/downloads/ ? if yes then what version and what installation settings you set?

do you have any plugins?

294
Cartography & Custom Maps / Re: Desert Strike
« on: June 01, 2021, 03:37:37 PM »
Updated to v2
now Inventor/Alchemist is nuke and cost 10 oil. So only 3 use per game as player have only 30 oil now.
now Circle of power is mind control and cost 100 gold (+peon sacrificed). So only 3 per game. (u have 4 peons so you can make 4 but then all your peons will be dead and you basically will be obs to the end of game cause without peons u cannot be able to do anything)
changed heros prevent loss ability to vampire aura

295
Server.War2.ru / War2Mod open source
« on: May 21, 2021, 04:27:43 PM »
so here is open source version of war2mod plugin
anyone can use this to make himself custom (very VERY custom) campaign missions victory conditions.

https://github.com/Mistral-war2ru/War2Mod

p.s. there is some example functions in code bellow the template functions you can use as a reference.

296
Server.War2.ru / Re: Automatic ss implemented on the server
« on: May 17, 2021, 03:25:58 AM »
dunno there should be more complicated work than just this.
well just counting black pixels wont always work right.
like for example u not hax but u have zeppelins all over the map, so u basically see 80-90% of all map.
and then wat - this auto counting black pixels will think "wtf this guy is HAX" while you are not.
i know that this is rare to have map full of zeppelins in actual game but...

297
Server.War2.ru / Re: Automatic ss implemented on the server
« on: May 15, 2021, 03:14:35 PM »
Yes its 100% first cheater caught.
It seems that he used "showpath" like cheat on chop and "on screen" on gow.

298
Server.War2.ru / Re: War2 Triggers Editor released!
« on: May 04, 2021, 05:01:14 PM »
update to v1.1a
fixed give orders trigger

working with war2mod 1.74 and higher (currently on backup)

299
Server.War2.ru / Re: War2 Triggers Editor released!
« on: May 03, 2021, 10:47:06 AM »
Updated to version 1.1
(changed download link in main post message)

added custom names to Values and Flags
custom names not saved in *.pud files, only in *.w2tr, cause need econom place in pud maps.
fixed default value in msgbox
fixed text in msgbox
GlobalVals number changed from 256 to 16
now GlobalVals not changes between game save/load

its working with war2mod v1.71 and higher (currently on backup server)

300
Mods & Development / War2Mod development log
« on: April 30, 2021, 06:38:33 PM »
some ppl asked about it so i will just put it there.
p.s. i started writing this 30.04.2021 and i not remember exactly all old things that happened and exactly when.
so some old dates can be little wrong and maybe i not remembered all, but most should be ok.

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