Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Paper_Boy

Pages: 1 ... 5 6 [7] 8 9 10
91
Server.War2.ru / Re: Two towers glitch?
« on: March 21, 2017, 09:26:25 PM »
"and saw for sure that when the fog cleared upon construction completion"

The fog needs to clear before you begin construction not upon completion. Or maybe you just phrased it wrong

Also if you cancel out of view they can kinda get a blurp through the fog


92
Server.War2.ru / Re: Master tag challenge thread
« on: March 21, 2017, 08:07:34 PM »
Brav I hear you're looking for Girlfriend


Is that why u vanished from war2?

93
Server.War2.ru / Re: How open are you guys to an expansion/patch?
« on: March 21, 2017, 07:51:50 PM »
I would totally play and think its an excellent idea!


However, I think there should be a way to still access classical mode for purists and those who long for both varieties.
Goals should be to find level of balance with out eroding some of the fundamental mechanics that make this game great.
Finding consensus for agreed upon changes is important.

Humans-
Non Controversial changes - that would make humans more competitive at Lust Stage-

Paladins Healing should be a proximity spell 3x2 like Runes with a better Heal to mana ratio

Auto heal takes the micro fun out of the game. And knights wouldn’t necessarily have to run every time they encounter lust. They could sustain minimal losses vs a pack of lusted
run away when mana runs low and retreat to a defensive position and wait for mana to fully heal, then would be able to take down the pack of lusted ogers that are now weak.  It preserves the lust power factor while giving the humans viable counter manuvers.


Mage - Slow should have greater range- Its a decent counter to have a mage with a pack of knights vs lust but by the time ur in position to cast slow, the mage is usually picked off or they’ve landed a lot of critical hits on your knights already and you aren’t in ideal position to mage bomb.


FireBall- Very inaccurate spell unlike death coil.

Ballistas- Fix the misfire bug.


Optional Human Tweaks for better competition but not absolutely necessary-

Exorcism for 2500 is expensive as shit and requires full mana to not even kill a dk, by which point someone would have multiple farmed in dks any way or could just attack it in the open. It makes a bad ass sound when you cast it.  It would be a lot more relevant if the cost was only 500 - 1000

And the mana requirement to kill was 150 or 200….  This could lead to more interesting late games where Fliers became a great asset for humans to spot and pick off dks. Orc
would also no longer be able to get away with a hasted dk to ruin your main exp. Many more players would be forced to get Unholy Armor to counter this at appropriate rally points.



Radical Human Changes-  As it stands humans are at a disadvantage at Fort and Hall stages…
Hall for the simple reason 2400 is a lot when you’re 2 rax rushing. True the 3:1 lumber equivalent exists for orcs but, it’s different when it’s already banked and lumber isn’t as scarce at early game. A small delay in footmen production is enough for you to get outrushed which means u get out powered and out tech’d usually. Late lvl 5 sometimes means they’re already ogers by the time you make your main strike which is already a danger when Hard rushing.

Option 1 - Give Humans the same lvl 5 upgrade as Orcs

Option 2 - Make Humans the Stronger race at Strong hold while orcs retain their Hall and Fort Advantage to set the stages for Late game. If Humans were given the 20% extra gold at hold instead of waiting for Castle and the ability to make a church at Hold that make them quite a force to be reckoned with at the Hold stage. It would discourage that crowd who thinks war2 should be powering for 10 minutes until lust and try to back door them with a few grunts. They would be forced to not skip early game or at the very least make proper anti sap, tower builds for the keep stage if you planned on racing to lust. Then, once you survive the Keep onslaught you would take control at the lust stage and hopefully they haven’t gained too much map control.

Option 3- Weird option, that i’m against- Switch lvl 5 upgrades for Humans and Orcs, would give humans slight hall advantage.


I think option 2 would be the coolest here!  You would see more dual rushing I’m guessing.


Non Controversial Orc Changes-   Skeletons is essentially a useless spell used to clown people once the game is already over. If it cost only 500 - 800 people would
say fuck it why not.  They need either greater attacking power or speed, so it actually becomes a useful spell for killing farmed in dks. So if you’re not paying attention a skeleton could wipe out a bunch of farmed in dks.


Runes 200 mana is pretty good most the time but in close intense games many ogers don’t live long enough to reach 200 mana. Especially if humans are given 150 Mana for Exo, Runes 150 would still be pretty reasonable. It would become a more integral part of the game and perhaps encourage more people to get fliers and not turtle as Hard massing ogers knowing inaction can cause people to temporarily make certain routes treacherous and seize territory.


I wouldn’t really make any other Orc Changes. They are pretty bad ass!


3rd RACE - Zerg Mized with Demons would be a pretty cool race to occupy the Random SLot or whatever.

I don’t know enough about starcraft to envision their dynamics but if each other race has an advantage at mid and later game. Zerg should be given
some sort of an Advantage at Early game. Maybe 500 Dollar Grunts with slightly cheaper level upgrades. Could they also be given Diagonal buildings ? This could give them nice layering for choke points so they don’t fall to a single breach. It would also make the Hopping Dynamic harder or easier to gain entry into a dual or power. 1 extra range on archer equivalent would be cool 2 for hit and run attacks.

— Pathing sucks and rally points could be interesting — However, I enjoy war2 has all these arcane rules with shifting priorities that means non stop multi tasking and while y ou’re busy attending to some mundane task you get hit by a pack of 20 lusted or a hasted dk. Shit getting stuck cuz of your lapse of attention is kind of fun and always elicits an intense emotional response!! SSSS MOTHER FUCKER. I would leave it but some people might appreciate less to do


I think these would be some awesome changes for a breath of fresh air into war2 with an added layer of strategy with out too much complexity. And still retain a way to revert to classic war2 mode…..

94
Server.War2.ru / Re: R.I.P. AcidGangsta
« on: March 15, 2017, 06:24:21 AM »
Nm he was killed by a total scum bag =/ 3 tours in Iraq and ur not safe in your own country.
Fucking sick people in this world. U got Beef settle your problems with fists if you must, resorting to real violence
is basically admitting ur a pussy and AG woulda stomped this Amistad looking mother fucker.
"I am Zee captain" Fuck that dirty shwoog

http://www.witn.com/content/news/Onslow-County-deputies-investigating-shooting-415521053.html

95
Server.War2.ru / war2 icon
« on: March 15, 2017, 04:38:12 AM »
Thanks for working on it, The Thundercats Logo Green plastic posted would be Dope if someone could do that!

^PaperBoy~SoL^
^My$tiCaL~SoL^
^LuX~SoL^ - (don't give him an icon because his name looks bad ass blue Iron Man)
^SiLent~SoL^-
^Cloud~SoL^-
ApolloCreed~SoL
^DbCooper~SoL^
^Dark~SoL^
^Diesel~SoL^

1/2 these guys are a tad inactive so it's open enrollment for the SoL Thundercats- }{OOOOOO
Tryouts consists of your best Swift Joke and the balls to sap Startale in a heated 1on1-

Let me know if you guys need anything from my end

96
Server.War2.ru / Re: R.I.P. AcidGangsta
« on: March 15, 2017, 02:20:04 AM »
That’s really fucking shitty. It’s crazy to think i’ve known the guy since my youth and would always enjoy seeing him through out the years. Plenty of immature moments, competing or getting into philosophical talks. He was a cool dood and definitely 1 of those characters that stands out when I think back on the many interesting to zany war2 personalities through out the years. I remember he would always teach me about random drug facts I had no idea about like you can get a life sentence for an Acid pill press lol.. He was one of the best with anti dk, maybe it was that military training. He was always able to impress me with humans too, even when rusty he could make a few shrewd moves and pick you apart. I hadn’t seen him in a while but he’s 1 of those guys u don’t really forget. How did he die? When they don’t post a reason, its usually DUI, suicide or Over dose.  Hopefully I can find  some old ss on my old iMac.  I hope his family is holding up okay

97
Server.War2.ru / Re: 00 Icon
« on: February 16, 2017, 06:04:41 AM »
Wow DOOOD!! That's pretty sick =) Nicely done.... Can you guys make that the icon for SoL instead of my lame Laker colors icon? If thats cool with u señor plastique

98
Server.War2.ru / Re: 00 Icon
« on: February 16, 2017, 12:09:11 AM »
Batman? hah thats pretty bad ass!  I wanted to do Thundercats but that seems pretty difficult
Could someone add this to SoL ^


99
Support Requests / Re: [done] Clan icons?
« on: February 14, 2017, 11:45:31 AM »
Very cool stuff!  I think I did it right for ^PaperBoy~SoL^
I went for Laker style and colors. Can someone add it for me?



100
Server.War2.ru / Re: 1v1 from 13 years ago (vs PB)
« on: January 08, 2017, 12:13:56 PM »
haha  in my defense, I'm pretty sure my primary objective was to sap Kanuks!!! Lol
Crazy how long i've known some of u guys. A watcher rematch is in order^

101
Strategy & Replays / Re: Lone vs Startale Series
« on: December 20, 2016, 01:20:19 AM »
haha Lol point taken, it's been a bad month with bitches man. They have a way of destroying your spirit.. And in my
defense I was gaming with esn, his Vadgecile must've rubbed off hehe... I'll repost them when I get a chance.
Annoying youtube disables some songs automatically

102
Strategy & Replays / Re: Lone vs Startale Series
« on: December 19, 2016, 08:33:32 PM »
Blid said he thought the games I posted were lame so I removed every game from youtube.
I thought they were good, Star won 6 vs 12. and 2 vs 9 barely... A match up between top players always seems like a good watch, at that level its
sometimes hard to make it super deep into late game. All the watchers thought they were intense too!
I probably should've left them, but i'm done investing time in this game if people don't appreciate the time I set aside. I regret not taking replays my entire career and posting the top 2-4%

103
Cartography & Custom Maps / Re: Anybody have NWTR+watchers map?
« on: December 19, 2016, 08:01:59 PM »
I think yah`mon has the original nwtr watcher map. Nwtr was cordoned off with rock u couldn't really see. And the watchers had demons n weird portals to play with that could never traverse the rock region. Burnt should get it from him since he's good at stalking war2 players =)

104
Server.War2.ru / Re: DethWave@DT DethMongal@DT DethWlkr@DT
« on: December 09, 2016, 08:38:45 AM »
Me and Jitter will rape for team taiwain !! Republic of China

iF he's busy i'll take 00Tony


war2 Olympics?

105
Server.War2.ru / Re: DethWave@DT DethMongal@DT DethWlkr@DT
« on: December 06, 2016, 01:19:56 PM »
Lol yamon desperately wants to suck swift's dick, I don't get it. Swift wasn't even around when war2 was really active and competitive, he was very late to the bnet party when many of the greats had retired or stopped taking the game as seriously. He was Calveries the known Hacker who only played fastest most of his early bent career.

Yamon ur right in the sense some of this builds  and starts have become more refined over time, that happens when you play the same map over n over, but much of that knowledge was built upon what their predecessors did & every strat has a counter regardless of who the masses feel like copying that year.

I find it funny, you're trying so speak on things you weren't even around for and when you were present u spent much of your career as a war2 nobody-joke. You begged swift to show you some things and jerk him off hard enough to become 1/2 decent by the time war2 was on life support lol. Swift is good at 1's but his talent was hardly unique, a lot of players that came before him would find him a good opponent but he would struggle to beat  many of them in a series in their prime. Swift would definitely be considered good in  earlier eras but he wouldn't stand out, its too bad he started playing when most players retired or stopped caring enough to remain competitive. Most people preferred team play something swift was never able to quite master, he was most a 1 trick pony with 1's playing for Ego not fun. He would also struggle to find 1on1 match ups since there was a big stigma against hackers. People don't like playing with people who lack integrity and find it necessary to cheat in order to win. Swift was good but never unstoppable, truth is nobody knows how much of his ef career he's hacked after being caught multiple times.

Amongst hackers he was #1
Swift, Valk, Summoner

Legit players he stands no chance against in their prime: NeRzyMan a force of nature, its too bad nobody really bothered taking that many replays back in the day. ^NaiL~SoL^ - Sick Micro and macro.... Scrubbo on a non now map

players that wouldn't go <50% in a series, khb, kanauks, shotgun,

Lol, last time I smurfed was as Ranjan, then ranjan oddly came back like a week later "wtf stole my account" lol
I bet its Swift and TK, after doing another fake retirement lol


Nobody is denying Swift is a great player but it's silly to call him an all time great, its too bad more of the greats don't come back and de rust. Then we could settle these hypotheticals once and for all!!! hehe
Swift was prolly the best Fastest player to ever play, i'll give him that


-- Ash could easily compete but his strength like Azteca was in team play. Not that they were slouches in 1's
NeRzy isn't really controversial if you speak to any "serious" person who's played in both eras

Pages: 1 ... 5 6 [7] 8 9 10