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Messages - pianolarva

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1
Server.War2.ru / Re: Music
« on: May 06, 2024, 11:17:42 AM »
haha what?
*but I ended up choosing hum5 instead.

2
Server.War2.ru / Re: Music
« on: May 03, 2024, 04:53:58 PM »
thx, I don't know what's wrong.

3
Server.War2.ru / Music
« on: May 03, 2024, 01:16:42 PM »
I was going to play orc2 or hum1, but I played human 5 instead:

youtube.com/watch?v=gbEJKNQalJg

Add the Ws I guess.

4
Server.War2.ru / Re: New player
« on: July 22, 2023, 09:49:55 PM »
What are games like with medium resources? Do players wall in? Are there grunt rushes?

5
Cartography & Custom Maps / Re: Multiplayer map design
« on: April 01, 2023, 11:59:30 AM »
Yep. I don't get them.

6
Cartography & Custom Maps / Multiplayer map design
« on: March 30, 2023, 09:07:22 PM »
Is the community interested in playing asymmetrical maps, where you get to explore? Or maybe playing a tournament round on a map you've never seen before?

7
Strategy & Replays / Re: Balance
« on: March 30, 2023, 04:15:59 PM »
I'd like to see that.

Yes, archers work on some ocassions

8
Strategy & Replays / Balance
« on: March 30, 2023, 12:44:24 PM »
1:
Bloodlust:
I think it's OP as everyone says. Is there no solution? Are orcs just better in mid-game until mages get to play? Does any pro use humans?

2:
Archers:
I find them almost useless even with upgrades.

3:
Rebalanced mode:
I'm guessing the community isn't interested in balancing the game, in making every unit, spell and upgrade useful.

9
Are there people developing/playing/interested in this mod?
I'm new, but I found fliers to be infeasible. Can that be modified?

10
Server.War2.ru / Re: New player
« on: March 12, 2023, 03:05:59 PM »
Nice. But... Are all multiplayer maps symmetrical? Is that what everyone plays?

11
Server.War2.ru / Re: New player
« on: March 12, 2023, 12:05:12 PM »
What's that speed? I'm using one speed below the maximum.
Are there many players?
Where do you upload maps/campaigns?

12
Server.War2.ru / New player
« on: March 11, 2023, 09:10:02 PM »
Hi, I've finally joined.
What's the speed used at multiplayer games? What's the ladder like? Why always GOW?

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