Timestamp | Member | Choice | Choice Label / Comment |
---|---|---|---|
September 06, 2019, 12:04:34 PM | Winchester | 2 | 700 gold 100 wood |
September 06, 2019, 09:57:05 AM | Incos | 2 | 700 gold 100 wood |
September 06, 2019, 10:12:05 AM | Lone | 2 | 700 gold 100 wood |
September 08, 2019, 02:28:02 AM | Warbux | 2 |
700 gold 100 wood i had a simular idea.. but instead it was reduce build time of paladins (not knights) by 30% .. so they can keep up wit the strength by numbers |
September 09, 2019, 07:22:54 AM | d8)~ | 2 | 700 gold 100 wood |
September 09, 2019, 08:43:22 AM | Clownboss | 2 | 700 gold 100 wood |
September 09, 2019, 07:56:58 PM | Nox | 2 | 700 gold 100 wood |
September 07, 2019, 11:13:02 AM | shesycompany | 5 |
None of those- here is my suggestion: take heal give it to mages..give knights slow...ps kanyone that used orcs for lust shouldnt be allowed to be humans |
September 06, 2019, 03:10:33 PM | Tolean | 6 | Leave as is |
September 07, 2019, 12:42:07 PM | maciek | 6 | Leave as is |
September 07, 2019, 03:45:49 PM | {Lance} | 6 |
Leave as is There is no point in doing this. You can already do this with the map editor as well as Warguss. |