76
Server.War2.ru / Re: Automatic ss implemented on the server
« on: May 16, 2021, 08:09:39 AM »
This is an awesome feature makes it so much easier to catch hackers and no need to disturb the ongoing game. Gj guys!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Yes equinox is right, he has helped me set up my stream and helped test it etc. Thx bro. Although I used mic in 2 streams, it seems I'll rarely be able to use mic again because my house is hectic and loud. You guys can talk crap all you want about EQ. But the dude is real.5% of the time being nice and 95% being a toxic kid isn't a very good ratio though
Alright I did some testing and both GDI and OpenGL renderers are working with high fps now (144fps which is my monitors limit), and the cursor is buttery smooth!
But in order to get GDI to work I had to disable freesync. If freesync is on it feels like the game limits itself to around 60fps (fraps and msi afterburner fps monitors don't seem to work with GDI), but with OpenGL high fps works with freesync on.
Cool, thanks for testing!
I'm not exactly sure why freesync would be an issue with the GDI renderer. I did a few more changes, if you want you can try it again with freesync=on and GDI:
https://forum.war2.ru/index.php/topic,5015.0.html
But I guess it's not that important, you shouldn't actually need freesync with the GDI renderer