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Messages - Buttercraft

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31
In my opinion

The most archaic feature of Warcraft II is the unit pathing, units get into jams going one way across the map but move freely in the opposite direction

First, how difficult would it be to improve the pathing without building from source code? the A* algorithm has been mentioned elsewhere (but without source might not be realistic)

and second is this something the community would want? poll below

https://strawpoll.com/polls/w4nWrWK0xyA

32
Server.War2.ru / Re: How to acquire more players
« on: February 28, 2023, 06:45:17 AM »
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